Geometric Shift is a 3d Indie Action game which I am currently developing. At the moment there are 3 gamemodes Planned : - Challange Mode(currently under Developement): Beat Levels to unlock harder Levels and other Soundtracks, other Tubes, other difficultys for Survival Mode. - Survival Mode : In this mode you will be able to choose the Shape of the Tube, the difficulty , the soundtrack and the Random seed code. Try to get the highest score by surviving as long as you can. The Survival Mode Levels are Randomly generated. At the moment you can choose between 8 Difficultys(4 normal , 4 must be unlocked) and some secret Difficultys. Every Difficulty Level has its own Highscore. Every Difficulty Level has its own Level color! - 2 Player Splitscreen survival Mode It is the same as the Survival Mode but as the name allready says: You can play it with a friend. Who will survive longer ?
Development Update 04:In this Devlog i tell you about the new Local Highscore System , new Demo version and many bugixes and Tweaks
geometric shift - development update 04
A devlog about the new light system, increased performance and some other chanes.
geometric shift - development update 03
Yesterday i released the first demo version of my game.
geometric shift - first indev demo released
About Soundtracks the unlocking System and the third Person Mode
geometric shift - development update 02
Changes in this update : - 2 Player Mode bugfixes - Added 2 Player Mode Randomization - After a Random amount of Time the enviroment Color changes to...
geometric shift - development update
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.