Geometric Shift is a 3d Indie Action game which I am currently developing. At the moment there are 3 gamemodes Planned : - Challange Mode(currently under Developement): Beat Levels to unlock harder Levels and other Soundtracks, other Tubes, other difficultys for Survival Mode. - Survival Mode : In this mode you will be able to choose the Shape of the Tube, the difficulty , the soundtrack and the Random seed code. Try to get the highest score by surviving as long as you can. The Survival Mode Levels are Randomly generated. At the moment you can choose between 8 Difficultys(4 normal , 4 must be unlocked) and some secret Difficultys. Every Difficulty Level has its own Highscore. Every Difficulty Level has its own Level color! - 2 Player Splitscreen survival Mode It is the same as the Survival Mode but as the name allready says: You can play it with a friend. Who will survive longer ?

Report article RSS Feed geometric shift - first indev demo released

Yesterday i released the first demo version of my game.

Posted by ChrispGames on Dec 28th, 2012

Yesterday i released the first demo version of my game.

You can only play the survival mode in this demo version.
Two Player Survival will only be available in Full version.
The first 5 Levels of Challange mode will be available in the next demo version.
Controls :
Mouse = Move the Player
Left/Right = Turn -90 / 90 degrees  (You will get Bonus points for turning :  5xDifficulty Level)
Down =  Slow down everything (This costs Points ! : 10 x Difficulty Level)

Try to survive as long as you can. The score in demo Version is limited to 10000 points and you can unlock 5 difficulty levels.
Please send me a message if you find any bugs while playing the game.

I will release a new demo version soon because this one contains some bugs. In the next demo version i will also raise the score limit from 10000 points to 50000 points and add a soundtrack me

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Geometric Shift
Platforms
Windows, Mac, Linux, Web, Mobile, Android
Developed By
ChrispGames
Engine
Unity
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Chrisp-games.de.to
Release Date
TBD
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