Garry’s Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves. The player is in a world where objects can be created and destroyed on demand. Where people can be created and destroyed with the click of a mouse. A world made for him. A world he made.

Report article RSS Feed How to reskin a Source engine model (as example Half-Life)- by Killer-X39

This is a Tutorial how you reskin a model. Its very easy and gives you everything what you need to know if you reskin a model ^^ (if you have any problems with my spelling or with the tut steps then post a comment with your problem and i want to fix it ^^) Online tutorial is in work This tutorial is made by Killer-X39 You are free to copy this but YOU NEED TO SET ME AS AUTHOR!

Posted by Killer-X39 on May 22nd, 2010
Basic Skinning.

This will teach you how to reskin a model in garrysmod!
its very easy but PLEASE READ TO END!!!

  1. Download vtfedit for converting the texture files [ Nemesis.thewavelength.net ]
  2. Run vtfedit and press "File". After that press "open" and choose the .VTF file from the model you want to edit. (if there are more than only one you must edit every *.vtf file!) (if you want to reskin a HL2,CSS,CS1.6,... model you need a *.gcf extractor)
  3. Press "File" and then press "Export". There you choose your picture format and the location
  4. Edit the picture (for example I use paint.net but you can use the normal paint too)
  5. Reconverts the picture. So in VTFEdit you press now again "File" and after that "Import". After it has loaded you press "Options" and then press "Auto Create VMT File"
  6. Create a addon folder (it needs a info.txt) and create the material direction into that folder. (for example "materials/models/EDITEDMODELMATERIAL/" you see it must be the same direction you have selected to be reskinned)
  7. Press SAVE ("File" and then "Save") and save the *.vtf file in the addon folder you have created in last step
  8. Zip it and upload your reskin at www.garrysmod.org ^^

Extra contents:
-Example info.txt for a reskin
Killer-X39 wrote:
"AddonInfo"
{
    "name"                "First Reskin"
    "version"             "1.0"
    "up_date"             "i dont know"
    "author_name"         "Killer-X39"
    "author_email"        "my@e-mail.com"
    "author_url"          "www.example.com"
    "info"                "this is a example"
    "override             "1"
}
-GCF Extractor

Killer-X39 wrote:
A GCF extractor is a program wich extracts
Valve GCF files.
You will see there are all maps,models,
materials,... from all steam games which you have
installed on your system! so you can extract
easy a material from valve its legal!
You can get the program here:

This tutorial is made by Killer-X39
You are free to copy this but YOU NEED TO SET ME AS AUTHOR!
Thanks for reading
Post comment Comments
JonnyBoy0719
JonnyBoy0719 May 31 2010, 3:26pm says:

that site don't exist....

0 votes     reply to comment
gvazdas
gvazdas Jun 17 2010, 10:04am says:

it does

0 votes     reply to comment
JonnyBoy0719
JonnyBoy0719 Jan 4 2011, 7:55am replied:

www.X39.com.tc - not exist
Nemesis.thewavelength.net - not exist

then i was right (loltänkinnanduläggerutlänkarbaka)

+1 vote     reply to comment
DeathBySquirrel
DeathBySquirrel Jul 17 2012, 10:51am replied:

"nemesis.thewavelength.net" does exist... if you can't see it then it's your issue... google "Nem's tools" if you can't get there straight from the URL

(I know this is an old comment but you replied a year later so I will too :p)

+1 vote     reply to comment
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Garry’s Mod 10
Platform
Windows
Developed By
garry
Publisher
Valve
Engine
Source
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Official Page
Garrysmod.com
Release Date
Released Nov 28, 2006
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Garry’s Mod 10
Garry’s Mod 10 Single & Multiplayer First Person Shooter
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Source
Source Commercial Released Oct 31, 2004
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