In the late 1970’s humankind discovers an opening on the surface of Ganymede. Initial scans reported that the hole led to a gigantic chamber inside the moon. After losing contact with a crew of 400 scientists, explorers, and colonists aboard the “Peregrine” a rescue mission is launched. You must discover the fate of the lost ship, its crew, and the secrets of Ganymede Hollow.
I talk about my inspirations in the world of horror and not-so-horror.
ganymede hollow blog 3: film horror inspirations
In this post I discuss my workflow and decisions in regard to the art style, aesthetic, and fidelity of the game's art.
dev blog 2: aesthetic and workflow
Production of the first level, (the demo level) is underway, now that Shagis has finished the majority of the necessary code.
level design for demo is underway!
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