Gang Beasts is a silly multiplayer co-op fighting game with ragdoll physics and multi-stage boss fights.

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Media RSS Feed Report media Gang Beasts Customisation Pre-viz #2 (view original)
Gang Beasts Customisation Pre-viz #2
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Urby
Urby Apr 24 2014, 10:19am says:

Awesome

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Harpow_Wolf
Harpow_Wolf Apr 24 2014, 6:31pm replied:

How did u get that picture?

-1 votes     reply to comment
glumjamesbrown
glumjamesbrown Apr 24 2014, 9:27pm replied:

FatKnack (Jason Pugh) made it.

+2 votes     reply to comment
Guest
Guest Jun 15 2014, 2:47pm replied:

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Reds94
Reds94 Apr 27 2014, 3:40pm says:

Haha awesome, I was hoping you guys would do something like this.

+2 votes     reply to comment
Guest
Guest Apr 30 2014, 4:36pm says:

I'd love for stuff like this in the final game. The jelly people with clothes are amazing

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Guest
Guest Aug 2 2014, 11:19am replied:

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Guest
Guest May 6 2014, 9:47am says:

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sioxgwolf
sioxgwolf May 12 2014, 9:49pm says:

I hope you add it so you can customize your characters using individual parts, like separate hats and shirts and pants, maybe accessories like gloves and watches.Even up to skins, which can be made by users similar to minecraft. I feel that always adds somewhat more involvement with characters, make me more one with the game. If you do this, I would like a dark grey fedora, black finger-less gloves, Bright light grey eyes with a medium grey skin, and include a dark grey open long coat, and possibly a cane sword if you do add weapons as part of it. Maybe customize-able clothing items as well. Just my input.

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Guest
Guest May 15 2014, 5:03am replied:

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anders1319
anders1319 Jul 12 2014, 11:40am replied:

good job

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Guest
Guest Jun 2 2014, 11:44am replied:

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glumjamesbrown
glumjamesbrown Jun 2 2014, 11:58am replied:

We plan to add customisation work with pre-made assets as described, we are still in the process of prototyping accessories and other props.

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Guest
Guest May 18 2014, 9:46pm says:

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glumjamesbrown
glumjamesbrown Jun 2 2014, 11:59am replied:

We are working with specialists re: potential solutions for adding online support but don't expect to have a working implementation for some time.

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Guest
Guest May 23 2014, 6:35am says:

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glumjamesbrown
glumjamesbrown Jun 2 2014, 12:01pm replied:

The game runs as an executable and does not need to be installed, but you need to have the 'Gang Beasts.exe' file in the same location as the 'Gang Beasts_Data' folder when you unzip them. To run click the 'Gang Beasts.exe' file.

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Guest
Guest May 23 2014, 12:25pm says:

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Guest May 29 2014, 4:20am says:

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glumjamesbrown
glumjamesbrown Jun 2 2014, 12:03pm replied:

We have not implement support for online play or character customisation at this stage of development.

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Guest
Guest May 30 2014, 5:57pm says:

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nmted
nmted May 31 2014, 1:55pm says:

when will the next update be

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glumjamesbrown
glumjamesbrown Jun 2 2014, 12:04pm replied:

We currently plan to put the next build of Gang Beasts on Steam Early Access in july.

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juliow
juliow Jun 3 2014, 9:40am says:

good job

+2 votes     reply to comment
Guest
Guest Jun 20 2014, 8:29pm says:

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anders1319
anders1319 Jul 12 2014, 11:37am replied:

You know Xbox isn't the only console

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Guest
Guest 22hours 11mins ago replied:

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Guest
Guest Jun 23 2014, 3:04pm says:

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glumjamesbrown
glumjamesbrown Jul 1 2014, 4:37am replied:

There are no console versions of Gang Beasts currently as we are still making the game, but we plan to release on numerous console platforms when the full game is complete (we will make information re: which platforms we are developing for when we can).

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slycooper982
slycooper982 Jun 28 2014, 2:53am says:

Is there any chance that gang beasts will be released for iOS devices on the AppStore or for android devices in the future??? Because that would be awesome!!

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glumjamesbrown
glumjamesbrown Jul 1 2014, 5:04am replied:

We don't currently have plans to release a version of Gang Beasts for iOS or Android phones and tablets as the 6-button control scheme would be difficult to use with touch screen devices.

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Guest
Guest Jul 1 2014, 9:31pm says:

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glumjamesbrown
glumjamesbrown Jul 2 2014, 6:48am replied:

We have not set a date but it will be towards the end of the month.

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Guest
Guest Jul 4 2014, 9:58pm says:

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glumjamesbrown
glumjamesbrown Jul 9 2014, 4:34am replied:

We are working on adding customisation options to a later build.

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Guest
Guest Jul 8 2014, 3:43pm says:

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glumjamesbrown
glumjamesbrown Jul 9 2014, 4:36am replied:

The tennis racket is a prop, it would need to be used the same as other props i.e. it would need to be picked up to be used offensively and can be picked up by other players.

+2 votes     reply to comment
ClaspingLizard
ClaspingLizard Jul 10 2014, 11:05am says:

When this game comes to steam are we going to have to pay? or will it just be f2p?

+1 vote     reply to comment
Bossfighter456
Bossfighter456 Jul 11 2014, 4:09pm replied:

The end of the month, yes but it's undecided, and no, as I just said.

+1 vote     reply to comment
anders1319
anders1319 Jul 12 2014, 11:36am says:

How do you plan to implement character customization? How will it work? Also, do you plan to make Gang Beasts into a sort of MMO, with online players romping around the city?

+1 vote     reply to comment
darkjanggo
darkjanggo Jul 15 2014, 1:08am replied:

They are planning customization, and it will be online. (or so they said o.o)

+1 vote     reply to comment
glumjamesbrown
glumjamesbrown Aug 2 2014, 4:07am replied:

What we have said is that we want to have support for online play but can't commit to having support for online modes until we have a working, stable and tested networking scheme and the infrastructure and resources to maintain and support it.

Adding a network layer to games is an involved and complex task that can significantly increase the length of time a game is in development, we are taking professional advice on implementing this, there is information on our plans for potentially adding support for online modes in the post on Steam (see Steamcommunity.com

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Guest
Guest Jul 28 2014, 8:07am says:

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Guest Aug 2 2014, 11:21am says:

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glumjamesbrown
glumjamesbrown Aug 5 2014, 5:26pm replied:

We've set the Early Access release date as 29th August, there's a post on Steam with more information (see Steamcommunity.com).

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Guest Aug 6 2014, 4:44am says:

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Jean-Charles
Jean-Charles Sep 4 2014, 9:32am says:

Hi ! Do you know it was possible to embed your 3D files directly in your Indiedb's posts to showcase your models in 3D glory ? More info here : Indiedb.com

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Apr 24th, 2014
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