Each construction is based on nodes, node can be wheel, wing, engine, balloon, propeller, tank etc.
Nodes can be connected by edges, moved, rotated, added and removed.
Vehicle can be divided to many segments by axes, axe can have rotation limit and can be individual steering
Game support air and water drag, wings can direct aerodynamic force to chosen direction. Nodes in water have own displacement, it can be changed in tank node so build submarine is possible.
Parameters of each elements can be changing in inspector, also it allows to rebind steering keys.

I create devblog for sheering: plans about new things, working progress and news - cheek Gavdevblog.blogspot.com

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Manual to new version

News 1 comment

Hi, from version 0.5.0 I change editor to completely new one, this is faster, simpler, more stable and easier to use. But basic operation work different so manual can be useful.

After start new game new basic vehicle can be spawn by key C or New button, to enter to vehicle look at it seat (cockpit), seat cant be total occlude by other element and press F or Get In button.

First of all adding new modules. Select any green cube (node), on bottom is panel with available parts, click on chosen module, next drag one of red capsule to one of three axis, after move new module will be created.

To remove module, or any object press [Q] or Remove button on right.

To easy create new plate select edge (red cube) press [E] or Copy button and drag in any direction. In this way can be also created new module (with same setting), new edges by coping nodes and new cubes by coping plates (blue cube).

New plates (quad and tingles) can be also add by selecting three or four green nodes, multi-selecting can be do by holding [Shift] key and select 3 or 4 green cubes, next press [1] or Create button.
New edge can be add by same way by selecting 2 nodes.

Completely new is option to rotate any plates around one of it edge. To activate it select face, set on checkbox Can be Rotate, chose edge and angle of rotation by slider, also activation key can be rebinded.

Module can be also rotate, to do this select module and press [M] or Rotate button.

Edges can be also (like at plate) visible and collide-able, select it and chose isVisible checkbox

Plates and edges can have different materials, they can be chose by menu on right, material have different mass.

Rising form dead

Rising form dead

News 8 comments

Hi, with pleasure I want announce about resume development work on Game about Vehicles. Break was really long, mostly because lack of time and lose vision...

Spaceships and shafts

Spaceships and shafts

News 6 comments

About new types of connectors in version 0.2.7 and space things in future.

Report from progress

Report from progress

News 7 comments

What is new in version 0.2.5, and what be new, and what bugs will be fixed in version 0.2.7.

User manual

User manual

News 13 comments

How to use editor, what need vehicle to work and about of all elements.

Game about Vehicles - v0.5.2 - windows

Game about Vehicles - v0.5.2 - windows

Demo 4 comments

New version include: -beginning of destruction system, under fire hull elements and modules lose it's HP, alter lose it all they fall of from vehicle...

Game about Vehicles - v0.5.0 - lin

Game about Vehicles - v0.5.0 - lin

Demo 1 comment

I recreated game from almost begging, this versions doesn't contains yet all module from 0.4 but have completely new editor and better physics, graphic...

Game about Vehicles - v0.5.0 - mac

Game about Vehicles - v0.5.0 - mac

Demo 1 comment

I recreated game from almost begging, this versions doesn't contains yet all module from 0.4 but have completely new editor and better physics, graphic...

Game about Vehicles - v0.5.0 - win

Game about Vehicles - v0.5.0 - win

Demo 7 comments

I recreated game from almost begging, this versions doesn't contains yet all module from 0.4 but have completely new editor and better physics, graphic...

Game about Vehicles - Alpha v0.4 - mac

Game about Vehicles - Alpha v0.4 - mac

Demo 1 comment

New things: -all element will be have a new, better model -wheels have own suppression -new GUI of editor is easier to use -new element Hinge

Game about Vehicles - Alpha v0.4 - linux

Game about Vehicles - Alpha v0.4 - linux

Demo 0 comments

New things: -all element will be have a new, better model -wheels have own suppression -new GUI of editor is easier to use -new element Hinge

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humman01 Creator
humman01

I last time I port game to Unity 5, graphic look better, performance too but physic of wheels sucks. So I working on my own wheels physics, with not bad results, works better on tanks. Currently, besides wheels I working on guns, ballistics and armor penetration mechanic.

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starkeron
starkeron

I want to help you with the game!!!!
(check your private messages)

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Guest
Guest

Да блин выкладывай новую версию

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Fox4_4
Fox4_4

Скоро выложит что-то типа демки.

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Game about vehicles
Platforms
Windows, Mac, Linux
Creator
humman01
Engine
Unity
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Latest tweets from @humman01

I will try release new version 0.4 in Sunday, this week. Version 0.4 will have new graphics of all element, better editor, new element

Mar 3 2014

Version 0.3 will be available today. Merry Christmas, ho, ho, ho :)

Dec 24 2013

Version 0.2.7 will be tomorrow, it will fix all known bugs (including multiplayer) and allow to create buildings.

Nov 15 2013

In 0.2.7 I want fix all bug in saving and multi, add buildings, cables, shafts, pipes. Will be upload in this week.

Nov 4 2013

Version 0.2.5 should be available to download on indeidb soon. Another-next after one week ;)

Oct 28 2013

I want to change way of editor work and its GUI, also special connections will be returned. Next version in this month.

Oct 22 2013

Version 0.2.2 is finish, will be allow to download soon.

Sep 28 2013

New version 0.2 will be in monday or even today

Sep 8 2013

Three version uploaded, now waiting for authorization

Aug 24 2013

Today I will try upload new version ( 0.1.7 )

Aug 24 2013

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