Version 01.00.00 This is the initial WINDOWS x86 (32 bit) release version and is freely available. We are currently waiting for approval on Desura. Please...
The Crucible is a mini-game set in the larger universe of our forthcoming game, Galaxy in Flames ("GiF"). It is one of many mini-games to come, borrowing early elements of the lore, design, and art assets of our main project. We consider The Crucible to be a thank you to the fans who have followed us thus far, and a greeting to those just arriving!
The release of The Crucible marks our first public step in revealing our grand-scale 4xRTS Galaxy in Flames. Built in the vein of the Homeworld series and layered with the strategic gaming of classics like Master of Orion and Pax Imperia, GiF is a project large in scope and ambition, and our team is already deep into its development. To help advertise for it, we'll be releasing a series of mini-games during the development process. Each is a modern remake of a classic with some added twists and features. We are developing everything in Unity3D FREE until we secure funding for the Pro version.
We are looking for additional team members and accepting applications. Please know that we are currently operating with NO money and everything is being developed using free tools. However, all team members are partners in the company and will receive fair shares of its profits.
We hope you'll spread the word and help us create the next great RTS!
For the following reasons we have opted to no longer offer a Window x64 specific version of Crucible:
1. Crucible will never require more than 4GB of ram.
2. Windows x64 systems run 32 bit (x86) processes fine without any optimization.
3. The issue appears to be related to compiling and not the internal/development structure of the game itself.
4. We are currently focused on our next project.
X64 users should just download the X86 (32bit) file already provided.
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