In Galactic Conquerors you command powerful armies and lead them to conquer distant galaxies.

Galactic Conquerors is a fast paced strategy game based in the deep space. It puts you in the shoes of one of its faction's leader and it's your job to overcome your enemies and conquer new galaxies by managing different kind of resources, planets and armies.

The key features of Galactic Conquerors are:

  • Simultaneous turns which makes gameplay fast paced and encourages strategic thinking.
  • Ongoing battles between more than two armies or players. You can also join on ongoing battles.
  • Roaming. The world doesn't stop when there's a battle. You still need to command your other armies and manage your planets.
  • Maps change during the games. Planets orbit stars, while moons and objects orbit planets.
  • Multiple sectors with their own star systems.
  • Deep but approachable diplomacy.
  • Cross-platform gameplay.
  • And of course we have lots of explosions!

Story behind Galactic Conquerors

The star systems are at war. The humanity has discovered a long lost artificial intelligence, created by one of the galaxy’s oldest races, the savage looking Gramos who stop at nothing in order to destroy the remains of the artificial intelligence that was both their greatest creation and mistake. Not only are the two races starting a conflict, but the Hybrids, a beast-like race created by the AI and later freed from its control, seek their creator to unlock their true potential. With the 3 races at war the diplomatic race and founder of the galactic council, Nyads, try to bring peace to the star systems, with force if necessary.


Find us at

Twitter FacebookYoutubeSteam



Image RSS Feed Latest Screens
Gramos Assault Gramos Flashfury Gramos Tank
Blog RSS Feed Report abuse Latest News: Galactic Conquerors: Updated Gramos Race Units

2 comments by Bakrus on Oct 30th, 2014

So let's talk about our aggressive race: Gramos, their units and a little bit about
damage types.

As you might remember from our previous posts (if not, go on and read them from here!) Gramos are more the type of race which wants to get to your face and hit you to the ground until you can't move anymore.
Their units are focused more on the offensive side than the defensive.

Before we get to the units let me explain our different kind of damage types. There are 4 different kinds of damage types in Galactic Conquerors:

Static damage deals devastating damage to shields but it deals less damage to unit's health.

Burning is the opposite of static damage, dealing heavy damage to health but lower damage against shields.

Explosive damage goes partly through shields meaning that half of its damage hits unit's shield and half of it to its health. The overall damage is lower.

Corrosive damage is dealt over time. It damages both unit's health and shield the same way as explosive damage.

By using different kind of damage types efficiently you can change the tide of the battle.

Now we got that out of our way, let's get to the more interesting part: units!

Keep in mind that unit names/skills/etc. might/will change during the development.

Gramos Initiator

Attack damage type: explosive

Gramos Initiator

Initiator is the first of six different unit types for Gramos. To counter its low health and shield it was built to be swift and agile which makes it hard to get hit. To further improve it chances to not get hit, Initiator can use a skill called Evasion which increases the chances of enemies missing their shots. In other words: first in the battle, first out of the battle!

Gramos Flashfury

Attack damage type:static

Gramos Flashfury

You're looking to destroy a few pesky human units? Well Flashfury is your answer (or at least one of them)! It's the other nuker of Gramos fleet. They can deal great amount damage from a long distant. With its skill Lightning Beam, Flashfury can damage all the targets on beam's path and blast away their shields, so stay out of its way if you don't want to get shocked!

Gramos Explosive Probe

Attack damage type: explosive

Gramos Explosive Probe

This is the second nuker of Gramos. This cheap and quite weak unit doesn't have a long life expectancy, especially when using its skill Kaboom. By activating the skill it rams itself to the target unit and explodes, hopefully taking the target down with it, and dealing damage to other units around them. Explosive Probe isn't restricted only for suicide missions though, it can also shoot like any other unit.

Gramos Tank

Attack damage type: explosive

Gramos Tank

Tank is exactly what it sounds like, a true frontline fighter. It's extremely durable but also a slow unit. It was designed to take shots for the team and with its skill Plasma ball, Tank can absorb nearby attacks protecting friendly units and thus support their assault.

Gramos Repair Droid

Attack damage type: burning

Gramos Repair Droid

This little guy is the medic of space. It can repair other friendly units by using its skill Fix. It also makes the target immune to stuns. This support unit may seem harmless in enemy eyes on its own, but the burning beam can be as harmful as it is helpful.

Gramos Ultimate - Cronus

Attack damage type: explosive

Gramos Ultimate - Cronus

Enemies are coming for you! What to do? Just bring these big ass spaceships to the playground and you're fine. This flagship of Gramos fleet is armed to the last bolt and it will take care of your enemies. If there's still something left from enemy fleet, Cronus can increase friendly units' attack damage to finish them off.

That's the first set of units in Galactic Conquerors. Keep checking our FB/Twitter for more updates!

Cheers!

-Kinahmi Games team

Media RSS Feed Latest Video
Post comment Comments
maxammo
maxammo Jan 13 2015, 10:57pm says:

I know this is early Alpha, but the enemy AI seems to construct "Aegis" ships more... Even I resorted of mass-producing "Aegis" ships just to counter them. Any ideas how beat them? I'm not that experienced in 4X games and the game mechanics.

+1 vote     reply to comment
ImperoAgnoscoRecro Creator
ImperoAgnoscoRecro Jan 15 2015, 5:33am replied:

Hi maxammo

In the version you have I would suggest the following combo when creating army:
- Create long range units (preferably units that have static damage that'll rip off the shields of Aegis units)
- Create Ultimates (Aegis) for the protection of the long range units
- If you have money left create also units that have either burning or explosive damage type

With this combination you'll be able to take off the opponent shields before the unit's in close range and when the opponent's in the close range, destroy the opponent with your ultimates and other units.

The AI has quite a large advantage at the moment, but the issues will be fixed for the next demo that'll be released here in IndieDB. In the upcoming version we hope to introduce skills for units and commanders that'll give you more possibilities to counter your opponents.

+1 vote   reply to comment
Bliringor
Bliringor Jun 27 2014, 3:56pm says:

This games looks... Cool :D

+1 vote     reply to comment
ImperoAgnoscoRecro Creator
ImperoAgnoscoRecro Jun 28 2014, 1:49pm replied:

Thank you :) , I believe we've made the game great. We'll be launching gameplay videos and images in couple of weeks and you're able to look more deeply to the inside of the game.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Galactic Conquerors
Platforms
Windows, Mac, Linux
Developer & Publisher
Kinahmi Games
Engine
Unity
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Turn Based Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Galactic Conquerors Development Stream Tryout: T.co

Jan 27 2015, 9:18am by kinahmigames

Just testing this: T.co

Jan 27 2015, 8:32am by kinahmigames

@ZaibatsuInc @protomojkl Don't think that's ours, we took everything that belong to us when we left and none of us recognize that as theirs

Jan 14 2015, 2:25am by kinahmigames

@ZaibatsuInc We have no idea about that, what is it? :P

Jan 12 2015, 4:41am by kinahmigames

RT @JuhaMttnen: Just noticed a #feature in our #galacticconquerors test map we've been using, share the #love #gamedev #gamers T.co

Dec 18 2014, 3:40am by jaatinen_jussi

Just noticed a #feature in our #galacticconquerors test map we've been using, share the #love #gamedev #gamers T.co

Dec 16 2014, 9:07am by juhamttnen

RT @PlayStation_FI: PlayStation 4:llä jaat pelikokemuksesi suoraan konsolista. Jaa tai suoratoista, sinä päätät. T.co ht…

Dec 16 2014, 9:05am by juhamttnen

RT @lopsoma: #hashtag when ur R a programmer u know what this shit feels like after merging your branches #gamedev T.co

Nov 27 2014, 8:49am by maahonen

People who work in @KinahmiGames, remember to follow! @JuhaMttnen @Jaatinen_Jussi @Maahonen @lopsoma #gamedev #galacticconquerors

Nov 26 2014, 3:35am by kinahmigames

@Mikeronomicon @TheIndieSloth Thanks they look even better while in motion, will do a vid tomorrow if I get the level in shape

Nov 22 2014, 2:31pm by juhamttnen

Embed Buttons

Promote Galactic Conquerors on your homepage or blog by selecting a button and using the embed code provided (more).

Galactic Conquerors
Galactic Conquerors
Statistics
Rank
3,279 of 27,275
Last Update
2 months ago
Watchers
54 members
News
6
Features
7