Frontier Town is a top-down RPG in which players can take on a multitude of roles within society. Set in the medieval era, players can do jobs such as farming to grow food for the populous, smithing to create new tools to equip the townsfolk, and building residences and workshops in order to encourage specialists to move in, or to sell to other players.

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Lighting, Pathfinding & Architecture

Lighting, Pathfinding & Architecture

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Basic Lighting implemented for the day/night system. Pathfinding is functional now. (combat coming soon) Architecture system being implemented.

New Smithing System & Other Updates

New Smithing System & Other Updates

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Contains a demo & video of the new smithing system, the idea being that you must shape the metal yourself instead of simply selecting what you want...

New Alpha Download - Smithing

New Alpha Download - Smithing

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New download (Game+Server) Basic smithing implemented, with weapon system. Thanks to CatBerry for the smelter and club art.

Inventory & new alpha download

Inventory & new alpha download

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Combined the previously separate panels and added an area for item information to be displayed while hovering.

Basic Inventory & Clothes

Basic Inventory & Clothes

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Items are now stored in the inventory, save/load, and can be equipped. The character menu allows you to take off clothing and put on other items, and...

Very early alpha of the multiplayer version

Very early alpha of the multiplayer version

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Link to an early version of the game to try. Please give suggestions and critique.

Basic Idea Mockup

Basic Idea Mockup

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A mockup of the basic game features can be found below. (Note many of these features may be different in the final game)

Features

Features

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More advanced feature ideas added, any feedback/further suggestions would be appreciated.