Freq Leak is a hectic, fast paced puzzler about a sentient, awkwardly placed radio tower who just wants to fit in. It must use it's only ability, sending radio waves, to ward off incoming planes and keep them and itself safe from constant dangers.

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Freq Leak v0.5 Prototype 0.01b Birdie
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0 comments by Skelyton on Nov 7th, 2013

Wow. It's been almost a year since I posted on here, and last worked on this game. I'm very sorry to have dropped this game, and disappeared from IndieDB. When I came back and checked the statistics, I was blown away to see how many people have viewed this page.

I remembered this game about a week ago, and became so excited to work on it again. I've hopped from one unfinished project to the next since I left here last, and I've slowly gotten a little better at coding. I'm still an amateur, but I feel a lot more confident that I know how to make this game.

That's not to say it will be easy. There are many design problems that I didn't foresee when I created this game in my head. I'm not sure if I am a good enough designer to solve these problems up to my standards, or if the game will turn out to be fun. But I will try my best, and won't abandon it again.

I've returned today with a playable prototype. It's missing most of it's necessary pieces, but it has the main mechanic in place, and you can try it out if you wish. The spawning is bugged and will cause you to lose when you did nothing wrong. But it's better than nothing. and I hope some of you will try it out and leave me your thoughts, whatever they might be.

Here is a link to the current build: Dl.dropboxusercontent.com
And here is a link to download it: Indiedb.com

I hope you enjoy. Thanks for reading.

Freq Leak v0.5

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Freq Leak v0.5

Freq Leak v0.5

Nov 7, 2013 Full Version 0 comments

Only the main mechanics are in place. The spawning is broken. I'll have it fixed soon. I would love to hear any thoughts you have, so please leave me...

Prototype 0.01b

Prototype 0.01b

Nov 9, 2012 Demo 0 comments

Nothing playable yet, just the framework for planes.

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Freq Leak
Platforms
Windows, Mac, Linux, Flash, Web, Mobile
Developed By
Skelyton
Engine
FlashPunk
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Release Date
TBD
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Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
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Latest tweets from @_subspace

I now have a blog, and I'm beginning to talk about my current game project. Lots more to come. T.co

Aug 6 2014, 12:48am

@jerrielswor Would an effect like this be possible? Would you need rfid or something to find the edges? T.co

Aug 1 2014, 10:08am

@takorii oh wow that's so obvious and simple I never would have realized. Thanks!

Jul 31 2014, 6:35pm

@takorii How did you do that candle flame? It's lovely.

Jul 31 2014, 1:41pm

@andmish Thats okay. Thanks anyways.

Jul 29 2014, 11:07am

@andmish Well your art is good enough for me.

Jul 29 2014, 10:57am

@andmish Hey, saw your low poly art on PolyCount. Would you be interested in making art for my game?

Jul 29 2014, 10:13am

@techillusions CastAR could be used to play couch multiplayer games that are screen-peeking safe. Mind blown.

Jul 20 2014, 1:08pm

@bfod Why is there going to be a huge flood of them?

Jul 17 2014, 11:22pm

@fletchcm Colleen, how are you? I hope things are going well for you ambitions.

Jul 5 2014, 12:47am

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Freq Leak
Freq Leak
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6,602 of 23,662
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9 months ago
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