Missing Dragonfly Logo

- Who are we?

Missing Dragonfly Studio is a team composed of two passionate developers and gamers who wish to enter into the video game industry.

Development for our first game, Beat Beat Shooter began in early January 2013, both of us work either on unrelated office or outsourcing jobs to mantain ourselves and be able at the same time to fund our dreams, which is the development of our games. Our wish with Beat Beat Shooter is to be able to put the game in as many hands as possible and to feel proud of developing a polished and entertaining videogame.

- And Beat Beat Shooter is...?

A 2D sidescrolling rhythm shooter... yes rhythm! The game combines the classic controls and objectives of a regular 2D shooter where you move your ship and shoot the enemies while traversing the level, but it comes with a twist: In order to get more powerful you need to keep the beat of the music!

While you move and shoot you will also have the option to keep up with the beat of the level song, the more you can keep your rhythm the best results you will get as you will experience a colorful evolution to the levels, the raw power of the ship will increase and powerups will become available to use so you can get out of those messy situations shooters are known for!

- Which platforms is the game releasing to?

The game is designed and currently being developed for all the desktop platforms (Windows/Linux/Mac) and for the two mayor mobile platforms (Android/iOS), the gameplay is the same across all platforms and the controls are tightly designed for both desktop and mobile.

- So, when can I play it?

De will be providing an alpha demo soon with some levels so you can try the games' mechanics, at this point feedback will be very appreciated :)

- That's great, where can I get more information?

 We have a website where we put the latests news about the game: missingdragonfly.com
And of course we are spread around all the mayor social sites so you can follow us on whichever you prefer:

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Latest tweets from @missingdf

@havingunt @TheIndieSloth we will, thanks a lot!

Jul 19 2014, 1:31pm

Level editor revamped UI! Magnetic grid on plus item tools! #screenshotsaturday #gamedev #indiegame (3/3) T.co

Jul 19 2014, 1:26pm

Level editor revamped UI! Testing the color picker for objects #screenshotsaturday #gamedev #indiegame (2/3) T.co

Jul 19 2014, 1:25pm

Level editor revamped UI! Looking good! #screenshotsaturday #gamedev #indiegame (1/3) T.co

Jul 19 2014, 1:24pm

It's time to show off some of the new H.U.D changes for Beat Beat Shooter! #screenshotsaturday #indiegaming #gamedev T.co

Jun 28 2014, 11:32am

It found a place on the Top 25 for Fun Category and on the overall Top 100 Games, just wait for the full version!

Sep 17 2013, 4:02pm

Pretty happy with the results of our #LD48 entry! (http://t.co/O9pWhOGGLX) We will be back on december for more weekend jam action.

Sep 17 2013, 3:52pm

And we are done just in time! so tired right now. Say hi to our first #LD48 entry, Core 10: T.co

Aug 26 2013, 10:17pm

And another screenshot for our #LD48 entry, this one will only be seen in game by powerful players. T.co

Aug 26 2013, 4:34pm

4hrs left... #LD48... Almost ready... T.co

Aug 26 2013, 4:32pm

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Beat Beat Shooter
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Beat Beat Shooter
Beat Beat Shooter
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