Missing Dragonfly Logo

- Who are we?

Missing Dragonfly Studio is a team composed of two passionate developers and gamers who wish to enter into the video game industry.

Development for our first game, Beat Beat Shooter began in early January 2013, both of us work either on unrelated office or outsourcing jobs to mantain ourselves and be able at the same time to fund our dreams, which is the development of our games. Our wish with Beat Beat Shooter is to be able to put the game in as many hands as possible and to feel proud of developing a polished and entertaining videogame.

- And Beat Beat Shooter is...?


A 2D sidescrolling rhythm shooter... yes rhythm! The game combines the classic controls and objectives of a regular 2D shooter where you move your ship and shoot the enemies while traversing the level, but it comes with a twist: In order to get more powerful you need to keep the beat of the music!

While you move and shoot you will also have the option to keep up with the beat of the level song, the more you can keep your rhythm the best results you will get as you will experience a colorful evolution to the levels, the raw power of the ship will increase and powerups will become available to use so you can get out of those messy situations shooters are known for!

- Which platforms is the game releasing to?

The game is designed and currently being developed for all the desktop platforms (Windows/Linux/Mac) and for the two mayor mobile platforms (Android/iOS), the gameplay is the same across all platforms and the controls are tightly designed for both desktop and mobile.

- That's great, where can I get more information?

We have a website where we put the latests news about the game: missingdragonfly.com
And of course we are spread around all the mayor social sites so you can follow us on whichever you prefer:


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Beat Beat Shooter
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Latest tweets from @missingdf

RT @gamespocket: <3. RT @mike_gaboury: Alright! Boss3 (Seedcopter aka Seedmore) is done, handing off to Shawn to implement! #gamedev http:…

Dec 5 2014, 5:39pm

RT @LurkersLair: Because scoring combos in Awaken is fun!;-) #gamedev #indiegame #screenshotsaturday T.co

Sep 13 2014, 2:59pm

RT @squarechainz: Any puzzle #gamers out there? Looking for support for our #indiedev game - we'd love a retweet! See it here: T.co

Sep 13 2014, 6:49am

RT @gameresources: 114 new icons just added to RPG Graphics Pack 1! Take a look: T.co #gamedev #rpg #indiegames T

Sep 13 2014, 6:47am

RT @Videogame_Art_: The Legend of Zelda Illustration by Brakkenimation T.co

Sep 6 2014, 6:50pm

Checkpoints! Pick them up so you don't lose your progress if (when!) you die #screenshotsaturday #indiegame #gamedev T.co

Sep 6 2014, 6:14pm

RT @Shwipgame: Our greenlight page could use some lovin! Support our twin stick shooter today! PLEASE! T.co #alldev #indi

Sep 2 2014, 10:57pm

RT @ANT_Prolix: Number one rule of #gamedev everything takes 3 times as long as you think it will...

Sep 1 2014, 6:02pm

We had to test the Nova Shot with the new ship! Poor little guys had no chance! #gamedev #indiegame T.co

Aug 31 2014, 11:34pm

RT @frogatto: Mmmm, I wanna abduct these tasty pixels. UFO Complex by @DYAGames on iOS: T.co #gamedev #indiedev T

Aug 31 2014, 6:15pm

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northeast
northeast Aug 19 2014, 11:52pm says:

This game has a very interesting concept and the artwork is nicely done. I'll be checking this out when it comes out!

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Beat Beat Shooter
Developed By
MissingDragonfly
Engine
libGDX
Contact
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Official Page
Missingdragonfly.com
Release Date
TBD
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Style
Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
Statistics
Rank
7,333 of 26,214
Last Update
4 months ago
Watchers
8 members
Features
2