This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise.

Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons.

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Media RSS Feed Report media Cover system WIP demo with commentary.
View the Mod DB FPS Terminator video Cover system WIP demo with commentary.
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KEEP_IT_UP! Jan 16 2011 says:

great progress on that sweet coversystem, and this clip gives a good premonition of things to come! i especially like how he's constantly moving slightly, underlines the battlefield good, imho (although in that demo-map it looks kinda odd ;))

+4 votes     reply to comment
AirborneSn1p3r Jan 23 2011 replied:

what he said ;)

+1 vote     reply to comment
56er Jan 16 2011 says:

reminds me of KZ2, what is very nice...

0 votes     reply to comment
KILLER89(FIN) Feb 1 2011 replied:

you have played too much of Kill Zone.
take a break from it, seriously.

+1 vote     reply to comment
Gabbo Jan 16 2011 says:

You don't work for Tripwire on the side do you? Looks reminiscent of what they seem to be doing with RO2, and in this case, that's a very good thing.

Can't wait to see what it looks like when the slide is implemented.

+1 vote     reply to comment
ThatOGDon Jan 17 2011 replied:

Looks more like Killzone 2's cover system and that game was awesome so I CANNOT WAIT for the next demo if there will be one.
I think RO2 will allow you to blind fire from cover which will mean blind fire WILL ACTUALLY BE BLINDFIRE!!
Awesome work. It's a combo of my two favorite things: Terminator and Killzone. CANT WAIT

+2 votes     reply to comment
Cahir Jan 17 2011 says:

It's not how I would have done the first person cover system, but I like it all the same. I'm looking forward to the next demo. Hopefully I'll have a machine that can play it then XD.

+3 votes     reply to comment
jamman88 Jan 17 2011 says:

great cant wait to see this in the next release oh but do remeber to put in some lower graphics options pplleeaasseee

+2 votes     reply to comment
Misterpinky Jan 17 2011 says:

This looks insanely awesome. Keep up the good work!

+1 vote     reply to comment
NCC-1701 Jan 17 2011 says:

Very cool, I have been waiting to see how/if you would implement a cover system.

And I am glad that you have now reduced the recoil on the scope. Hopefully that will make it significantly more effective than it used to be.

+1 vote     reply to comment
-=[Colorado]=- Jan 17 2011 buried:


^^ Copy & paste from "Gears of War", which is also an UT3 -Engine-Game with a cover-system... :P

-9 votes     reply to comment
Narlyteeth Author
Narlyteeth Jan 17 2011 replied:

This is not the same cover system as gears of war, this build has no gears of war source codes what so ever.

+4 votes   reply to comment
MrBCut Jan 17 2011 says:

thank you for reducing the recoil ( I have feel I and others have been heard :) j/k )

we are rooting for your project!

+2 votes     reply to comment
Narlyteeth Author
Narlyteeth Jan 17 2011 replied:

you have been heard ;)

+2 votes   reply to comment
Chezzlor Jan 18 2011 says:

haha for such an amazing project you sound so apathetic. Just keep kicking arse :)

+1 vote     reply to comment
Drakel101 Jan 18 2011 says:

First first person game I've seen to use a first person cover mechanic, most games just switch it over to third.

Feel free to join the forum!

+1 vote     reply to comment
Narlyteeth Author
Narlyteeth Jan 18 2011 replied:

Killzone 2 has a first person cover system. infact, killzone 2, gameplay-wise, has been a huge insperation for this project.

+1 vote   reply to comment
jalex3 Apr 23 2011 replied:

red orchestra 2 has it

+1 vote     reply to comment
Tomwill Jan 20 2011 says:

Just an idea but would you be able to make it 3rd person when in cover mode. this helps because you can see what your about to shoot at behind the wall. if your not sure what I'm talking about take a look at Rainbow Six Vegas gameplay. C: not saying your have to but it would be a good idea.

+1 vote     reply to comment
SamVision Jan 27 2011 replied:

Im pretty sure he is going for a immersive first person experience. Third person cover system would seriously break the atmosphere, just as it did in Rainbow Six Vegas.

+1 vote     reply to comment
SamVision Jan 25 2011 says:

Fantastic!! Now all you need is a crosshair. Just a dot would be enough.

+1 vote     reply to comment
Sixers2329 Jan 31 2011 says:

Should have sliding, and sliding into cover :D

+1 vote     reply to comment
Scorpionov Mar 14 2011 says:


+1 vote     reply to comment
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Jan 16th, 2011
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