Existence will be a first-person-role-playing-horror-shooter, with a huge open world map and hundreds of people, all able to converse with you!  There are 6 different story paths, all with their own missions, outcomes, allies and enemies!

Complete realistic freedom awaits!  I'm trying to make this game as dynamic as the person playing it.  You can make decisions that will affect people, and how the game is played.  There will also be complete freedom to do whatever you want.  If you want a car?  Go ahead and steel one, but you better have a source of gas.
You want to start a band of mercenaries, don't expect it to be easy!
Even Mutanisum awaits if you desire!  With enhanced skills and combat abilities you will destroy the towns, and hopefully feed your constant hunger of fresh meat!

The game will also be fully modable and completely free!

The current summarized feature list:

  • Real world terrain based on norther California that spans a few miles.
  • A dynamic real-world stats system.
  • A full inventory system
  • Multiplayer:  Split-screen, LAN, Online - up to 4 players
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Blog RSS Feed Report abuse Latest News: Switching from 2.49 to 2.50

0 comments by Excalaber on Apr 16th, 2010

I started developing this game in blender 2.49, and about 3 weeks after blender 2.5 started development.  So throughout the dev process I have split the work between Blender 2.49 and Blender 2.5, but now that 2.5 is more stable, I've been slowly moving the whole project to 2.5.  I am about 80% but its a pain.

And for those who dont know, Blender 2.50 is almost a rewrite!  So many features have been put in.  For example, the GUI has been completely redone, they added a Smoke sim, improved the speed for the internal renderer, and are in the process of adding Global Illumination.  Blender is starting to mature into a nice 3d suit.  But dont take my word for it!  Download it yourself (its free) at -http://www.blender.org/

Ex.

Post comment Comments  (0 - 10 of 30)
RequiemLux
RequiemLux Nov 10 2013, 5:03am says:

:( R.I.P.

+1 vote     reply to comment
johndb
johndb Dec 28 2012, 9:49pm says:

Please don't be dead!

+1 vote     reply to comment
Excalaber
Excalaber May 26 2010, 10:32pm says:

Its a possibly, but It all depends on what the player does. This game doesn't have a game over screen, instead if you fail something, then you try to make the best of it.

Ex

+1 vote     reply to comment
Justin123991
Justin123991 May 2 2010, 9:41am says:

So your the monster when you play?

+1 vote     reply to comment
tomagabriel
tomagabriel Apr 17 2010, 2:36pm says:

does blender support aligning objects like in 3Dsmax? Eg. center to top, min to center, etc. ?

+1 vote     reply to comment
azultain
azultain Mar 30 2010, 2:11pm says:

have you a website? four your game? (other than moddb)

+1 vote     reply to comment
Excalaber
Excalaber Apr 1 2010, 12:38am replied:

Unfortunately not at this time. I have ModDB and a few other sites that I update regularly.

Ex.

+1 vote     reply to comment
azultain
azultain Apr 5 2010, 10:09am replied:

i hope after you have a website for complete the moddb page

+1 vote     reply to comment
penguinfantasimo
penguinfantasimo Mar 28 2010, 2:32pm says:

Hmmmm... so this is like Post apocalyptic horror? And, if you still need some writing for quests and such I could maybe cook up a storyline or two.

+1 vote     reply to comment
Cyahnidde
Cyahnidde Apr 16 2010, 7:06pm replied:

It's made in Blender.

+1 vote     reply to comment
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Existence
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Developed By
Excalaber
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