So I've now missed my hopeful release date of August 2013. Not surprising since delays in asset creation and other hindrances have slowed things down, as well as me being very busy working three jobs. Work will continue of course, and I've now moved the hopeful date to November 2013.
One of the biggest delays and new issues is the new "CryEngine" (no 3 at the end) which is totally different in a lot of ways, and all the models have to be re-done to work in the new engine. There are also some gameplay components that will need to be changed and I still need to take some time to look over the giant list of changes in more detail. Thanks for being patient while I work on sorting this out, and sorry for the delay (if there was anyone one there actually excited and waiting for this).