This version adds a new optional boss to level 6. Good luck with him! I also added elemental affinity information to the enemy mouse-over and removed stamina from items and Kagh buffs. In exchange, I added max health bonuses that are received when you kill bosses (which also adds extra incentive to kill optional bosses).
If you use steam and like Epilogue, I would very much appreciate your vote on Greenlight.
NOTE: Save games are incompatible across versions!
Changes:
- Added a new optional boss: Private Hell
- Added “Hold E to Heal” to the log message when the player is bleeding out
- Added a max health bonus received when killing bosses (including optional ones)
- Added elemental strength/weakness info to enemy mouse-over in exchange for damage expectation
- Added ingredients to level 8-10, although they are in lower numbers than in level 1-7
- Added a “Yes/No” confirmation to quitting (when your character is still alive)
- Fixed loaded tiles having the wrong lighting level
- Fixed the ‘Running’ effect being mishandled in the effects window
- Modified the character help menu to correctly describe shield effects
- Removed Stamina effects from items
- Removed Stamina effects from Kagh buffs