Enola is a horror/adventure game about love, hate, and death. You play as a young girl on a mysterious place, looking for her missing girlfriend. However, as you explore this world, you find there is something dark and evil lurking in the shadows. You’ll have to be quick and cunning to survive. Do you have what it takes to save your loved one before it's too late?
For the cabin, I had made this big room where you find the first rotating device. It was pretty much four walls, no windows, and that's it. I really want the cabin to have windows whenever possible, and the first thing I did was to change that room. I now have big windows that let in the light. I also wanted to have that sorta "god-rays" effect since it adds to the mood. I think atmospherics in general will add a lot to this game.
My kickstarter thing is still running for a few more days, so if you want to have access to the regular alpha builds and help me shape the game, go to www.indiegogo.com/Enola and support my campaign :)