You should have acted. They're already here. The Elder Scrolls told of their return. Their defeat was merely delay until the time after Oblivion opened, when the sons of Skyrim would spill their own blood. But... there is one they fear. In their tongue he is Dovahkiin; Dragon Born!

Post news Report content RSS feed Creation Kit Coming in January 2012

The main modding tool for Skyrim, the Creation Kit, will be released in January 2012.

Posted by Antiscamp on Dec 1st, 2011

Bethesda has now confirmed that the main modding tool for The Elder Scrolls 5 Skyrim, the Creation Kit, will be available from January 2012. "PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim", Bethesda confirms. They are currently also working on tutorial videos and a new Wiki to support the modding tool and get the modders going with information.

Vanilla Beauty Vanilla Beauty

Bethesda also speaks of an integration of the modding tool with Steam Workshop, which means modders will be able to upload their mods to the Steam service and anyone can then download and update them from there. You will still be able to upload your work to the traditional modding websites, like ModDB.

Read more about this on Bethesda's Blog or on the Official Elder Srolls Forum.

Post comment Comments  (0 - 50 of 79)
ApornasPlanet Dec 1 2011 says:

Sweet! I can't wait to see the future Skyrim modding community.

+35 votes     reply to comment
NeighborlyNinja Dec 1 2011 says:

Finally, I can't wait! Does anyone know how I can start editing Skyrim NIF files with blender or something? It's be amazing if Bethesda released some sort of modelling tool!

+1 vote     reply to comment
AndieRTaylor Dec 1 2011 replied:

As of right now, I think something like that would take a really long time.

+1 vote     reply to comment
Neomonkeus Dec 2 2011 replied:

Progress is good atm. If you want to find out the latest news check out the Niftools forum.

+3 votes     reply to comment
Metalspy Dec 2 2011 replied:

Aww Skyrim still uses .nif? I thought I read somewhere that the new engine (which by the way doesn't feel/look like it's THAT new) would get rid of the .nifs.

+1 vote     reply to comment
0rpheus Dec 2 2011 replied:

It's not new, it's just a modified Gamebryo engine

+3 votes     reply to comment
Metalspy Dec 2 2011 replied:

Yeah that's what I thought, but I've heard and read that they would use a brand new engine. Maybe I just misunderstood.

+3 votes     reply to comment
adfjkndjklnhdfs Dec 2 2011 replied:

they said they created a brand new engine. Maybe they did, and based it off the gamebryo engine?

+3 votes     reply to comment
gundum203 Dec 2 2011 replied:

That's exactly what they did.

+3 votes     reply to comment
Aedelric Dec 2 2011 replied:

Bethesda have slowly removed and replaced parts of Gamebryo over the years. Eventually the only part of Gamebryo left was rendering, which for Skyrim they replaced. Unfortunately not all the bits of Gamebryo that was replaced were much better than Gamebryo itself, which is why it feels the same. I would not say they created a brand new engine, just improved upon what they already had.

+1 vote     reply to comment
CamonnaTong Dec 4 2011 replied:

Actually, it is a brand new engine. The Gamebryo engine itself can look very different, just look Sid Meier Civilization. It used Gamebryo, and it was a strategy game. BGS used their own code to make it like that. They took the parts they liked after they decided to scrap Gamebryo, and built it in to their new engine called the Creation Engine. So they basically built a new version of their Gamebryo in the terms of how it feels. So it's based of it, but not it.

+2 votes     reply to comment
formerlyknownasMrCP Dec 5 2011 replied:

Civ is a bad example though, Civ is old, they didn't apply a completely custom shader (and buggy) system like Bethesda did. Mainly it comes down to how the code and file structure is.. and as has been said, the file structure is almost completely identical. So no.. not a new engine.

+1 vote     reply to comment
CamonnaTong Dec 5 2011 replied:

Just want to say the COD many know was first on the Id Tech, now it isn't and looks very similar, you can make a game with a different engine look the same, it just comes down to the coding.

+1 vote     reply to comment
pvt.Johnson Dec 6 2011 replied:

Cod is a heavily modified quake 3 engine and will always be so in my eyes, not a bad thing but they could do much more with it than what they've produced in the recent years in comparison to Unreal engine games, Cryengine, or Frostbite two(yes... i went there).

+1 vote     reply to comment
Dra6o0n Dec 16 2011 replied:

No, it's not a brand new engine, but the way Bethesda worded out their 'new game engine' is that it wasn't made from scratch.

You can take a old bike and fix it up, and sell it to someone saying It's good as new now.

This is why the game is still very very very buggy, because Bethesda didn't just rewind and re-programmed their engine, they also failed to debug it because Bethesda never EVER debug their stuff properly before selling it.

This is why major conflicting bugs occurs, because their engine has bugs, that attempting to program content of the game on it, causes more bugs. You must have a near perfect game engine, before you start working on the game itself, so bugs that occur, may not be from the game engine themselves.

It's like using a scratched CD to burn your game on it, and hope that it doesn't glitch... And then sell it to people.

+1 vote     reply to comment
The-Light Dec 7 2011 replied:

gmax is like 3dsmax, but a lot more compact and it can't do as much, however if you're just starting modelling i think it's a fine start.

There's a script for Nif files( ) to gmax. problem is gmax is not really supported anymore, but you can still free register it(at and get the program here: from there you'll only need the basic gmax (renx is w3d tools for generals modelling)

Note, i'm not advertising anything, i'm just posting it as an option, there are other programs of course, but I don't know about them.

+1 vote     reply to comment
Gamer_Goo321 Dec 1 2011 says:

Hell Yeah

+3 votes     reply to comment
Foxtrop Dec 1 2011 says:

Id and EA should do the same for the community

+15 votes     reply to comment
InStars Dec 4 2011 replied:

No, Ubisoft should do that :D

It would be awesome to see proper modding tools, proper online gaming support and no-DRM...

+2 votes     reply to comment
LiamFarley1998 Dec 6 2011 replied:

Custom AC maps, noooo we would lose all the need to buy ****** *** DLC.

+2 votes     reply to comment
LiamFarley1998 Dec 6 2011 replied:

Custom AC maps, noooo we would lose all the need to buy ****** *** DLC.

-2 votes     reply to comment
sbseed Dec 2 2011 says:

bought damn time...
now all they need is the fix the issues they created with the 'update'...

-2 votes     reply to comment
Aquilia Dec 10 2011 replied:

How much time did you buy?

+2 votes     reply to comment
Bluedrake42 Dec 2 2011 says:

Steamworks Skyrim Mod Support?! YES ******* PLEASE!!

+7 votes     reply to comment
RevanShan Dec 2 2011 says:

Azura bless Bethesda!!

+7 votes     reply to comment
Mkilbride Dec 2 2011 says:'s so good to have mod support on Steam for Oblivion. Make things easier than browsing the Nexus.

-1 votes     reply to comment
koschi104 Dec 2 2011 replied:

skyrim not oblivion

+10 votes     reply to comment
dataframe Dec 2 2011 says:

Cant wait to use that tool. I am ***** of it :D!

+4 votes     reply to comment
vfn4i83 Dec 2 2011 says:

Looking forward to any LoTR mod coming to Skyrim. ;)

+6 votes     reply to comment
LordDz Dec 2 2011 says:

Goodbye Mum, goodbye friends and goodbye school.

+5 votes     reply to comment
hogsy Dec 2 2011 says:

*kisses Bethesda*

+4 votes     reply to comment
jedi_hm2 Dec 2 2011 says:

:O O_O O:

+3 votes     reply to comment
gannebamm Dec 2 2011 says:

YEAH! Bethsoft gogogo! :)

+5 votes     reply to comment
fightermedic Dec 2 2011 says:

the best thing about the elder scrolls: the mod tools!

+3 votes     reply to comment
ComradeWinston Dec 2 2011 says:

Skyrim Nexus is way ahead when it comes to mods...

There are already over 1000.

+3 votes     reply to comment
kileratlarge Dec 2 2011 says:

omg I took the photo for this :D<3

+4 votes     reply to comment
Antiscamp Author
Antiscamp Dec 2 2011 replied:

Yeah! You're on the front page. Congrats. It's a good picture too. :)

+4 votes   reply to comment
kileratlarge Dec 2 2011 replied:

Never figured it'd get so popular.. Mainly because it looks so washed out.

+1 vote     reply to comment
Also_known_as_Peter Dec 2 2011 says:

At long last, I say! Well, better get started on planning the new dragon types I'm going to implement!

+5 votes     reply to comment
javi1001 Dec 3 2011 says:

How much you wanna bet there is going to be someone who is going to make an intercourse mod like they did with oblivion.

+4 votes     reply to comment
Antiscamp Author
Antiscamp Dec 5 2011 replied:

We're all looking forward to that!

+2 votes   reply to comment
JoshZemlinsky Dec 3 2011 buried:


noooooooooooooooooooooooooo *hits Skyrim with an sledgehammer* DIE YOU TERRIBLE GAME, DIE!

-8 votes     reply to comment
DrHojo123 Dec 3 2011 replied:


+1 vote     reply to comment
Sev-RC- Dec 3 2011 replied:

Dear Sir,

Please die in a very deep hole, where no one can hear your screams of pain.



+3 votes     reply to comment
CamonnaTong Dec 4 2011 replied:


+1 vote     reply to comment
M3ales Dec 7 2011 replied:


+1 vote     reply to comment
Ignatz Dec 3 2011 says:

Dear Santa...

+1 vote     reply to comment
Sev-RC- Dec 3 2011 says:

@javi1001 They already made a nude mod. All the nexus sites are full of pervs lol.

+3 votes     reply to comment
javi1001 Dec 4 2011 replied:

It has begun...

+1 vote     reply to comment
javi1001 Dec 4 2011 replied:

It has begun...

+1 vote     reply to comment
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The Elder Scrolls V: Skyrim
Windows, X360, PS3
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Bethesda Softworks
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