Eden Star is a dark, Sci-fi AAA+ take on the 'mine, create, survive' gameplay found in popular voxel-based creation games. The world of Pharus 7 boasts ultra interactive destructible environments, innovative combo-driven physics based combat, non-grid based creation features, all wrapped within an ever expanding universe.

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 Bug fixes, Final pass UI, and Vehicles incoming!

Bug fixes, Final pass UI, and Vehicles incoming!

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Whilst resolving a lot of the major issues that everyone has flagged up on Steam, we're hot on the features and content train, as well as a final UI pass...

December Development Update - Multiplayer Sneak Peak

December Development Update - Multiplayer Sneak Peak

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We're featuring some big up and coming changes to multiplayer in this weeks blog! Watch several of us attempt to take down a Thunderfoot while testing...

November Update - Game intro progress & Mechs?!

November Update - Game intro progress & Mechs?!

News 1 comment

Ready your cyborg eyeballs o_o. Our latest development blog has insights into what's just around the corner for our single player introduction! The experimental...

Experimental Branch Update! v0.2.2

Experimental Branch Update! v0.2.2

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We've just dropped another build to our experimental branch! This contain a huge change to the materials stystem, a new object scanner, and a heap of...

Experimental Branch Opened - Large 4x4km Island and loads more!

Experimental Branch Opened - Large 4x4km Island and loads more!

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Our experimental branch went live this week which includes our brand new 4x4km Island! and a heap of new features including the survival system and new...

August Development Update - Upcoming feature breakdown

August Development Update - Upcoming feature breakdown

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Here's our overview of the main features that will be hitting steam in Eden Star when our new build goes live.. plus a bit of eye candy and a video preview...

August Development Update - Future Interiors

August Development Update - Future Interiors

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The interiors of the bases will be getting an overhaul in future updates, here's what you can expect.

July Development Update 3 - Utilities & UI

July Development Update 3 - Utilities & UI

News 3 comments

Further design insight into new UI elements and the additions to the A.I system, we've also been breaking down the Utilities you'll be able to make into...

July Development Update 2 - Survival mechanics progress

July Development Update 2 - Survival mechanics progress

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After our recent build update last Friday we're starting to see the fruits of our labor with the upcoming survival system.

July Development Update - Abandoned Colonies, Creatures, and more

July Development Update - Abandoned Colonies, Creatures, and more

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This weeks round up shows off our latest progress on our final weapon system, creatures, survival mechanics and colony bases.

June Development Update 3 - Jump to UE4.12

June Development Update 3 - Jump to UE4.12

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More detailed information on development from the Flix sanctum. We're happy to say our latest engine update has gone smoothly!

June Development Update Part Deux

June Development Update Part Deux

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Monsters and guns, Monsters and guns, Monsters... and guns. As you can see, we're working on a lot of different monsters and guns.

June Development Update!

June Development Update!

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We're showing off the potential creatures we have in store, including a full breakdown of the teams efforts this week.

June Development Feature!

June Development Feature!

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A more in depth look at the current refinement of our modular weapons system, which will eventually provide Pioneers with over 30 weapon combinations.

v0.1.14 Released!

v0.1.14 Released!

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In this update we've added death markers, Juggernaut IK's for better movement visuals, additional server commands and more.

v0.1.13 Hotfix Released! + Development Update

v0.1.13 Hotfix Released! + Development Update

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This weeks build update also includes a brand spanking new fly through of the in development 16 km Squared level!

v0.1.12 Released! Juggernaught & Development Update

v0.1.12 Released! Juggernaught & Development Update

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Get your beast conquering boots on Pioneers, the Juggernaut is in town (by town we mean your base).

May Development Update - v0.1.12 features

May Development Update - v0.1.12 features

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Greetings! fancy a quick run down of the features included in the upcoming release? look no further.

April Development Update 4

April Development Update 4

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Big beasts, bug fixes, and changes to the spawn system are on the way.

April Development Update 3

April Development Update 3

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Sink holes, deers, and more development info on the expanding world of Pharus.

April Development Update 2

April Development Update 2

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More pesky memory leaks have been quashed! prototype video footage of the Juggernaut, and further insight into the progress for the large world.

April Development Update - Game Pad & Juggernaut

April Development Update - Game Pad & Juggernaut

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Yonder into the world of Pharus with more information about development progress on our creatures and much bigger world.

v0.1.9 Released, Dev Blog & Juggernaut reveal!

v0.1.9 Released, Dev Blog & Juggernaut reveal!

News 1 comment

Major bug fixes, tweaks and new build-able stairway types have landed. Now that the new inventory is in place we're going to be focusing on adding some...

v0.1.8 Released! - New Inventory & Utilities

v0.1.8 Released! - New Inventory & Utilities

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The inventory revamp has landed! additional storage utilities and a crafting station. More goodies and creatures will be arriving early in April.

March Development Update

March Development Update

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We have a preview of the new armour and utilities that are in development this week!

February Development Update 4

February Development Update 4

News 1 comment

Robots creatures and guns. That's right, robots creatures and guns, and a cat person.

FebruaryDevelopment Update 3

FebruaryDevelopment Update 3

News 2 comments

Robots, User interface improvements and character armor. Just some of weird and wonderful things we're working on right now.

v0.1.7 Released! - Fortifications and Lights

v0.1.7 Released! - Fortifications and Lights

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Critical server optimisations are now in with the next level of polish to the build assets, interior lighting, and the first version of our 'fortification...

February Development Update 2

February Development Update 2

News 1 comment

New a shiny update to the building system and visuals are coming. This includes our fancy new Fortification system!

February Development Update

February Development Update

News 3 comments

Fortifications, a shotgun and more creatures on show this week for all you lovely and deadly Pioneers!