Pytheas is a galactic exploration, vehicle based, construction game. It has been in development since December 2010. A fleet from Earth's Exploratory Force has gone missing; you are sent to find it. After finding the aptly named ship, Pytheas, you could return to earth, report the find, and let a collection of search and rescue efforts do the rest. However, realizing that is boring, you decide to scour the nearby star systems with your brand new, eerily empty inter-stellar mammoth. Pytheas gives players the tools to execute thier ideas without the limitations of a game engine designed with a different purpose in mind. Barriers that limit how you can play are removed to allow for more freedom.

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Blog RSS Feed Report abuse Latest News: Multiplayer Alpha Demonstration Released!

3 comments by TheMadChemist on Aug 3rd, 2013

Get your friends together and give it a try!



Official Site

Download Here

Kickstarter

Release Details

The multiplayer alpha demonstration has been released! This release features two simple maps that will help test a wide variety of the game's features in networked play. Both maps are using the "War Mode" game mode. This mode is team oriented and requires completion of map-specific objectives. The first map is a small naval battle with two opposing teams. The second, is a medium size island with several bases for you to experiment with various vehicle types and objective completion.

This initial alpha will remain free while I work out the major bugs players encounter. I will release bug fix patches during this stage.

Better construction tools are in the works. In the current release, you can use the basic system by pressing the RELOAD key (defaulted to middle mouse) while any place-able object/material is selected.

Hosting a game will require additional steps to forward port 16114 until an NAT punch-through server can be established. Additional Info

*I frequently make changes to core engine features, so I apologize in advance for the inevitable bugs you encounter. I will work quickly to repair any issues the we may find.

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Sandbox Multiplayer Alpha Demonstration v00012

Sandbox Multiplayer Alpha Demonstration v00012

Aug 3, 2013 Demo 1 comment

A multiplayer demonstration version of the Sandbox platform featuring the Pytheas universe. - Updated to 00012

Pytheas Alpha v1.0

Pytheas Alpha v1.0

Jun 2, 2012 Demo 21 comments

Pytheas Alpha version 1.0 contains features for the construction and combat of fighter and shuttle class ships.

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Guest
Guest Mar 5 2014, 7:59am says:

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Zigzagoon
Zigzagoon Nov 19 2013, 10:24am says:

HELP! When I load the file it goes to a black screen then it says 'DVSandBox.exe has stopped working'. How do I resolve this problem?

+2 votes     reply to comment
wierdness101
wierdness101 Dec 22 2013, 2:36pm replied:

Same exact thing here, tried re-downloading and everything. Nothing worked!

+1 vote     reply to comment
tom1499
tom1499 Nov 18 2013, 5:12am says:

Fantastic game here. Huge potential as well. I think the kickstarter failed because not enough people know about it. I'm still figuring out how to open doors (possible?) but already see how fun it can be. It just needs more people playing it! Also, its nice to see a non-unity game for once. Got nothing against unity, I love the thing, but kudos to someone who made there own engine. Is this C++ OGRE? I presume so.

+1 vote     reply to comment
fr0g3n_001
fr0g3n_001 Oct 27 2013, 8:39pm says:

THIS CRASHES SO MUCH

+1 vote     reply to comment
Guest
Guest Oct 27 2013, 3:35pm says:

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Gexgekko
Gexgekko Aug 7 2013, 3:52am says:

I'm almost crying! This is the best game EVER! Wanted a game where you can create everything you want? Checked. Wanted a game where you can use every vehicle you see? Checked. Wanted a game where you can fight or just play around? Checked. Wanted a game where you can create everything you want and turn it into a vehicle to play around and fight?? CHECKED! I have to do a sheep sacrifice right now to support the kickstarter D:<

+2 votes     reply to comment
Blah64
Blah64 Aug 10 2013, 6:26pm replied:

Mmm... In a sheep sacrifice, are we allowed to eat the sheep afterwards?

+1 vote     reply to comment
TheMadChemist
TheMadChemist Aug 7 2013, 11:50pm replied:

Thanks for the feedback, I see we have similar taste in games! Spread the word; if the kickstarter succeeds, it will be much easier to get the game going!

+1 vote     reply to comment
TheMadChemist
TheMadChemist Aug 7 2013, 11:49pm replied:

Hey! Thanks for supporting the game! I know what you mean, in time we will hopefully have a big enough community for large battles. The player count is actually not limited, those are just some default values. You can put any number you want in there; the performance will depend on the game host. My basic dummy client stress test indicated 24 players should be very possible on medium CPU speed server. The bandwidth budget even looked ok up to 90. However, I suspect real-world ping times will increase the bandwidth requirements due to reliable packet checks and re-sends.

+2 votes     reply to comment
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Dyvox Pytheas
Platform
Windows
Developed By
TheMadChemist
Engine
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