Dungeon Keeper 2 was the sequel to Peter Molyneux's Dungeon Keeper and prequel to the canceled Dungeon Keeper 3. Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface. This was charged as a setup for the sequel, where the gems would be used to invade the surface world and defeat the faction of goodly heroes. The most immediate change from Dungeon Keeper is in its graphics; the world is now fully 3D. Where monsters were previously sprites, they are now 3D models.

Post news Report RSS Hive Keeper v0.90 BETA released

With this version we are getting close to the release of the game, that's why I decided to merge the 2 maps in one. Search simply for "Hive Keeper" on battle.net EU/NA and you'll find it

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With this version we are getting close to the release of the game, that's why I decided to merge the 2 maps in one.
Search simply for "Hive Keeper" on battle.net EU/NA and you'll find it

First implementation of the possession spell

New textures for tiles

Full Changelog

CHANGES
o New spell available: Possession (partially implemented)
o New multiplayer map added: Underground Bunker
o Overall traps mineral costs reduced
o Improved tiles textures
o Improved game lighting

BUG FIX
o Fixed a textures glitch that was causing dirt and rock tiles to app

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