A real time tactics game, concentrating on the combat elements of space battles. Or, when looking from a different perspective, a shoot-em-up with several units to handle. New ships come with new abilities, allowing the player to change his play-style during the game. With time there will be – incremental AI difficulty, fully randomized maps and bonuses and even more ships to choose from.
This is the release of Distant Home Star, first playable version. Extract the file and read the "README.txt" for any questions that may arise. Feel free to comment on anything you liked or disliked, or to point out bugs and such.