“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.” Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses it’s beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption. Winner of 2012 IGF Excellence in Visual Art. Supported by Indie Fund.
This game is not a game and the game length is almost as long as a movie. It's not worth the price tag for such a remake like this and should have deserved watching this through YouTube without the need to walk and play through a boring tale without the usual purpose of gameplay.
The one's that use minus karma on the 1/10 reviews are idiots. This game is nothing! It's just a **** game without gameplay! And not even that. Why should anyone get this? IT IS SHORT! I don't recommend it to anyone! And anyone who is rating this game 10/10, 9/10, etc. is an idiot! The one's who rate 1/10 or 2/10 are telling the truth.
And amazing sounds.
"Dear Esther" stands as one of my all-time favorite game, (along with LBA2 ;)). Apart from the aesthetically pleasing side of "DE", with hindsight it became an enigma, that encounters an urge to decipher...
Total crap and waste of time, basicly a boring map sold as a game. They say it's art, you need to be mature to understand.. ********. There is a lot of games that looks better than this while delivering some kind of enjoyable gameplay were dear easther fails to. Sorry but it's 1/10 for me.
Dear Esther is one of those games that pushes its identity strongly as an art form. An art form meant to encapsulate an idea rather than deliver an entertaining experience. I would compare this to the difference between moden and classical art, with Dear Esther being in the former category.
It focus exclusively on delivering atmosphere, but the immersion level of the mod can only go so far with just that. A barely coherent story and the lack of variety in gameplay will inevitably subtract from the overall austerity of the game.
The only revolutionary input for this game seems to be the fact that it's soley based on exploration, novelity derived from a lack of novelity(if that makes sense). The fact that the game has so little that you have to make more of what remains. Thankfully what you have left are beautifully detailed environments and exquisite voiceacting. But the incoherency of what has to be said only intrigues the brain in trying to figure out what the hell the damn narrorator is trying to make sense in the first place, instead of pondering the ideas he has left with us.
Dear Esther is not something I would pay for, but I would nevertheless play if I got the chance. Dear Esther is in every means a beautiful game, if you can even call it a game.
I've already enjoyed the mod and so I had to buy the game. It took me 1-2 hours to play through and I guess it was the money worth. The visual is breath taking and that was the only negativ point about the mod. Now the project "Dear Esther" is quite perfect.
If you support these guys with buying their game, you'll put an example that quality should stand at the top of every video game. Maybe some big will recognize...