This mod from jepperson alters some weapon stats in the game.
Readme File:
Unholy/Holy Weapons Mod v1.1
for Dark Messiah of Might and Magic
by jepperson
This mod modifies the "holy" dragon weapons and the Souldrinker and Soulreaver.
V1.1 has a brighter glow for the holy weapons and easier installation.
Holy Weapons:
I changed the weapons glow and trails to white. A white glow suits a holy weapon better than green IMO. I did not add glow to the daggers. I thought the holy weapons were overpowered, which made the last part of the game a bit easy. I took them all down 1 hitpoint, enough to notice, but not enough to make them feel weak. I also changed the sword so that you can use it, or drop it, as soon as you find it.
Unholy Weapons:
I thought the Souldrinker and Soulreaver should be a bit more powerfull, since they are the "unholy" weapons of the game. I upped their damage by 2 for both of them. For the Souldrinker, I noticed that the % given back to your health is not the 30% it says in game, it was 10% in the settings, so I changed it to actually be 30%.
List of changes:
Holy Weapons now glow white(except daggers) and have white trails.
Sword of Dragonclaw does 8 damage (-1 from original)
Staff of Dragonbone does 6 damage (-1 from original)
Daggers of Dragonfang does 6 damage (-1 from original)
Bow of Dragonhorn does 7 damage (-1 from original)
Soulreaver Staff does 4 damage (+2 from original)
Souldrinker Sword does 6 damage (+2 from original)
Souldrinker also now restores 30% of damage dealt as stated in game.
Installation:
Place the folder "items" into your Dark Messiah game folder in the "mm\models" directory.
Removal:
Delete the folders in "mm\models\items\weapons" you no longer wish to use.
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