Originally developed by one person and using a custom made game engine, Dangerous Rays is a single player FPS game with some survival components inspired by the S.T.A.L.K.E.R* game series, where you play as a normal citizen that survived to a nuclear accident disaster.

Post news Report RSS [UPDATE] Alpha 6 Released !

And here is another update that is introducing the "Dev Mode". By putting some switches in the game shortcut you can enable more console commands to draw bullets trajectory, change the weather or daycycle time for example.

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And here is another update that is introducing the "Dev Mode". By putting some switches in the game shortcut you can enable more console commands to draw bullets trajectory, change the weather or daycycle time for example. You will find more information on this and a command list at the bottom of this post.

An official French localization has been added to the game, it does not support accents for now but you can change your language in the settings menu.

This update will be deployed very soon. As always you will find it in your mail box.

[NEW]

- Added new "Dev Mode" that let you access to some special console commands to draw bullets trajectory, change the weather or daycycle time for example.
- Added Flexible and open game localization system (adding custom languages tutorial will be available soon)
- Added official English (called "original") translation
- Added official French localization (80% finished, ACCENTS NOT SUPPORTED YET)

- New "logconfigslist" console command (only available in Dev Mode)
- New "reloadconfigs" console command (only available in Dev Mode)
- New "view_wireframe" console command (only available in Dev Mode)
- New "view_bulletstrajectory" console command (only available in Dev Mode)
- New "view_bulletsimpacts" console command (only available in Dev Mode)
- New "weather_setovercast" console command (only available in Dev Mode)
- New "weather_setinstantovercast" console command (only available in Dev Mode)
- New "daycycle_sethour" console command (only available in Dev Mode)
- New "daycycle_acceleratetohour" console command (only available in Dev Mode)

[CHANGED / OPTIMIZED / IMPROVED]

- Improved G36C material (texture and shader)
- Improved object physic shape generation speed
- Improved sun lens flare render performances
- Improved performance when firing with weapons (less FPS drop)
- Slightly improved objects descriptions in inventory

[FIXED]

- Fixed buildings not being generated properly (Dangerousrays.com)
- Fixed sun lens flare going through objects at dusk / dawn (Dangerousrays.com)
- Fixed "K32GetProcessMemoryinfo" crash on start-up added again by mistake in Alpha 5 (sorry for that)
- Fixed SSAO quality always reset in settings
- Fixed anisotropic filtering 16X working as 8X
- Fixed "$" sign before most item names

More information on the "dev mode" on the official forums: Forums.lonelybitsgames.com

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