You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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A trip through the dark
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.Werewolf.
.Werewolf. - - 84 comments

Looks incredible, I can't believe that you are squeezing so much out of the gold source engine!

One thing though, the texture on the hill on the left of the picture looks a little weird. It doesn't really have that leafy look about it, it's kind of flat and pale looking.

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ruMpel Author
ruMpel - - 1,060 comments

Thanks! And yeah, it's sad that opengl blurs the textures in hl1. :/ I guess detail textures will fix it, when we come to that part. Although the leaves do look like that, according to the refs I've used.

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caspercool
caspercool - - 244 comments

i can't believe this is half life ONE

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Foxtrop
Foxtrop - - 1,007 comments

Nice, it remembers me SilentHill5(and thats cool), not too many mods had openspaces maps with good quality; good work

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Commando5375
Commando5375 - - 356 comments

i would even walk down there

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ClaneLord
ClaneLord - - 367 comments

Holy ****, thats awesome stuff!

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D3ads
D3ads - - 3,790 comments

Excellent work :)

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fireprowler
fireprowler - - 82 comments

wow thats awesome nice work can't believe that's a half life mod
but is opengl really required

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MechanicalPaladin
MechanicalPaladin - - 585 comments

Don't get me wrong, but this reminds me about "Alone in the Dark"
In a good way ofc :)

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*Don*
*Don* - - 137 comments

If you change the cliff's/hill to a func_illusionary, then clip it off with a square block, you will save resources, and get better useage of leaves.

The Func_Illusionary will also give you better texture support.

Since its over a 45 degree angle, you couldn't walk up it anyways.

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ruMpel Author
ruMpel - - 1,060 comments

Oh, yeah, but how will func_illusionary give better texture support?

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souldi
souldi - - 15 comments

Hey My Bike ò.ó XD


kidding XD

I Can play this with 256 RAM and 16mb video memory? ._.

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D3ads
D3ads - - 3,790 comments

lol.. I doubt it, we're nearly into 2009, not 1999 :P

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MP81
MP81 - - 112 comments

That looks pretty freaky. Great work!

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souldi
souldi - - 15 comments

MY PC is a sh**

somebody gimme one new :D

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Spe¢ter
Spe¢ter - - 1,482 comments

Even if my computer will run this game, I will not be able to play it...

...I would **** my pants and the whole floor

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=Lich=
=Lich= - - 269 comments

Probably trick of light but my imagination tell me that dark place is big hole in ground

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Description

Some random area from the mod. WIP.
Small update: Img376.imageshack.us