Crash Bandicoot Returns is a sequel to the trilogy developed by the studio Naughty Dog. The project will be developed with the Unreal Engine 4 and will be offered in demo in 2017. For the official release, no date is yet planned.
I think that 3D interface you've go going is too imposing. Perhaps moving them further to the edge of the screen, and make them fade out after a specific amount of time, like in the previous Crash games, so that it's not getting in the way.
I think that 3D interface you've go going is too imposing. Perhaps moving them further to the edge of the screen, and make them fade out after a specific amount of time, like in the previous Crash games, so that it's not getting in the way.
Other than that, this is really cool!
Yeah that's what I was thinking. Obstructs your view too much.
No worries, the interface disappears like in the Crash's episodes after a few seconds and I can always mount interface for slightly less annoying.
Need to move the items in the UI to be more in the corners (unless that is the plan)
Is that hair on Crash's back? Makes him look like grizzly
Lol yeah it's not the final version of Crash :)
I just noticed something; the interface casts shadows. They probably shouldn't do that.
Well yes, because the interface is in 3D and I want it to be. The fact that it casts shadows adds a more realistic side to the 3D effect.
I like it. As long as the shadows don't suddenly disappear as the HUD moves out of frame.
Here it will be beyond my control if it happened, but it is a detail which can still be resolved.
Best screenshot yet, Keep it up!
whats with the fur but i know this isnt the final form right