Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!

Report article RSS Feed Big changes - new outlook

We have been long overdue for a news release, so firstly, a big apology is owed to you! Hopefully you can appreciate that this news announcement has really eaten up our time, because we had to concentrate on internal progress as priority. We have been and continue to be aware that we have an eager fan base eagerly awaiting this game, but we had to wait for the right time to communicate this news.

Posted by a2ny on Mar 8th, 2012


presents you...


Dear Community,

We have been long overdue for a news release, so firstly, a big apology is owed to you! Hopefully you can appreciate that this news announcement has really eaten up our time, because we had to concentrate on internal progress as priority.

We have been and continue to be aware that we have an eager fan base eagerly awaiting this game, but we had to wait for the right time to communicate this news.

Tactical Assault is no more...

But don't worry...

Because Dominating Studios presents to you...

Critical Point: Incursion

Yes! You got it - we have not folded under the severe pressure on our shoulders and thrown in the towel...oh no! We will not die! Some of you were probably mid-sentence writing "I told you so", weren't you?

Our ambition and hunger to make this game is stronger than ever!

So you are probably wondering, "OMG why?!" "What?!" "I liked the name Tactical Assault!" "So what happens next?" ...and many other questions. So allow us to try to answer them for you!.

Why the name change?
Firstly, Tactical Assault was a name familiar with many and often associated (wrongly) with the legendary game Tactical Operations: Assault on Terror (TO:AoT). This is wrong and we do not want to give this false impression.

Secondly, to prevent possible legal issues arising in the future due to using Infogrames' intellectual property, we decided that this was the best time to change our brand and set us aside, as our own games company, making our own game - Critical Point: Incursion.

What does that mean?
It means that CP:I is our new brand, and that Tactical Assault is ditched and it is a thing of the past.
We know many of you (and our developers) come from the TO scene, and yes, certain aspects of our game may be deemed similar, however, we are a team making our own game, a modernised version, under our own unique name.

What happens to CP:I?
Regarding the game's development, nothing has changed! We are chugging away as usual, and have made huge leaps in the last few months!

What can we expect in the future?
As we are still an indie team, we remind you that we are doing this in our free time without pay, with the majority of us working full time jobs. So it's difficult and will remain so to give accurate deadlines that we can promise to achieve. This was a problem in the past and not something we will repeat.

We assure you that this game will be released, but when - we do not know ourselves. So don't ask. When we know, you will know.

What we can promise is
Our team is striving on a daily basis to invest several hours into CP:I, working our butts off to bring you Incursion, which will be a solid, semi-realistic action first person shooter game!

We will continue as in the past to give you a good show of direct communication, via our twitter and facebook feeds - forum liaison, however there will be less "front page" full blown out media releases, because we have to knuckle down and invest our time into the actual development of this game.

Why "Critical Point: Incursion"?
Why not? Okay, seriously now... it sounds awesome. That's why. Obvious, right?
We had a huge team pool of names, hundreds infact, and we had to narrow those down to those that did not conflict with games already on the market with similar or exact names, availability of domains (heh.. marketing!) and other key factors.

Huh... I read somewhere that CP:I is linked with Dominating Studios, who are they...?
Okay, so amongst the rebranding of our game product we took the opportunity to give our team a professional name, because we wanted to be taken more seriously as a game studio!

Development Update
With our changes out of the way, we wanted to illustrate and show you how busy we have been behind the scenes making huge progress internally with 90% of our weapons fully modelled, textured and approved and a good handful animated with the rest in motion.

Our levels are nearly all signed off, with vigorous testing taking place, some assets being re-done to really bring our game up to scratch and fulfil your expectations!

Without further delay.. please feast your eyes over the following

Hatchet
http://criticalpointgame.com/assets/images/misc/Hatchet_Large.jpg

Remington M700
http://criticalpointgame.com/assets/images/misc/m700_Large.jpg

SIG 552 Commando
http://criticalpointgame.com/assets/images/misc/SIG552Commando.jpg

C4 Bomb
http://criticalpointgame.com/assets/images/misc/C4_A_Large.jpg

Bike & Cart
http://criticalpointgame.com/assets/images/misc/bike_cart_armin.jpg

Various Props
http://criticalpointgame.com/assets/images/misc/3dZipp0_props_720.jpg

Cargo Container
http://criticalpointgame.com/assets/images/misc/CP_CargoContainer_720.jpg

Motorboat
http://criticalpointgame.com/assets/images/misc/CP_Motorboat_720.jpg


Ingame Weapon Screenshots
In addition of our media update, we went one step further to release some sneak teaser screenshots of our weapons in-game! We know this was something the community has longed for and we hope these high resolution images leave you drooling for more Smiley

http://criticalpointgame.com/assets/images/misc/m700_ingame.jpg

http://criticalpointgame.com/assets/images/misc/ump45_ingame.jpg

http://criticalpointgame.com/assets/images/misc/remington870_ingame.jpg

http://criticalpointgame.com/assets/images/misc/glock18c_ingame.jpg


So that's all for now. It's your turn for the faithful community to spread the word of our new changes and get people visiting our sites!

&

All the best,
Your Critical Point team

Post comment Comments
BlueSunsleader
BlueSunsleader Mar 9 2012, 1:32am says:

looking good.

+3 votes     reply to comment
azultain
azultain Mar 9 2012, 5:47am says:

and it is still free?

+1 vote     reply to comment
a2ny Author
a2ny Mar 9 2012, 6:56am replied:

at the moment we have no game released. However, our intentions were always to be F2P, however with us looking to go down the road of advertising and marketing our game via Steam, we have come to a decision that we will most likely sell our game.

No details are exact, but we believe a fair price in the region of 10-15Euros would be around the mark.

+1 vote   reply to comment
ZaliaS
ZaliaS Mar 9 2012, 11:24am replied:

And what about USD? 10-15 Euros is about $20-25 US Dollars, and I think that's a little expensive for an indie game. Unless Steam is going to even out the currency exchange rate and may that equivalent to $10-15 USD also.

+2 votes     reply to comment
loanstar744
loanstar744 Mar 9 2012, 6:43pm replied:

If a game is good, I don't care the price, I'll just save up my hard earned cash. *cough*Minecraft*cough*

+2 votes     reply to comment
Argoon
Argoon Mar 9 2012, 8:40pm replied:

The problem is that way you guys will get the game at less money then us euro users, 15 USD's IS NOT equal 15€ it is more or less 11€ so to be really fair if you guys pay 15USD's then we would pay 11€, if we pay 15€ you guys pay 20USD's and that's it everyone is happy because we payed equal amounts. I'm totally feed up of steam using the same amount in USD and in euros so we European users pay much more then US users for steam games and that is not fair one bit.
BTW why do you think indie games don't deserve more then 20USD's (15€)? If they make a very fun and polished game they deserve the same kind of money that a AAA company asks imo.

+4 votes     reply to comment
Bluedrake42
Bluedrake42 Mar 9 2012, 10:03am says:

tactical gameplay with arcade-style speed? sorry man but that sounds like a terrible idea.

+1 vote     reply to comment
a2ny Author
a2ny Mar 9 2012, 11:21am says:

is cod tactical, or battlefield, or even CS for instance. I guess any of those FPS games can be classes as tactical.

So think along that line, but with emphasis on faster movement, faster gameplay, no hit damage slowing you down, quick respawns etc..

+1 vote   reply to comment
Maninblue999
Maninblue999 Mar 9 2012, 11:58am says:

"So think along that line, but with emphasis on faster movement, faster gameplay, no hit damage slowing you down, quick respawns etc.. "

I would buy this day one if you did the exact opposite, slower movement, slower gameplay, hit damage slowing you down.

There was a great mod for hl2 that had these features and it was a blast to play it.

+1 vote     reply to comment
a2ny Author
a2ny Mar 10 2012, 8:52am replied:

I suggest you play Counter Strike or ARMA then

+1 vote   reply to comment
ShrikeGFX
ShrikeGFX Mar 9 2012, 3:03pm says:

Looks good. A tip - use max anti aliasing for screenshots atleast :P

+1 vote     reply to comment
a2ny Author
a2ny Mar 10 2012, 8:52am replied:

tip taken onboard, we know the m700 sshot doesnt like that good on the media mat.

+1 vote   reply to comment
Dieger
Dieger Mar 11 2012, 10:45pm says:

hmmm it has the look of borderlands (the bloom) but the weapons of CS and black ops.....interesting ill watch this for now

+1 vote     reply to comment
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Critical Point: Incursion
Platform
Windows
Developer & Publisher
Dominating Studios
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Official Page
Criticalpointgame.com
Release Date
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Related Games
Critical Point: Incursion
Critical Point: Incursion Multiplayer First Person Shooter
Related Engines
Unreal Development Kit
Unreal Development Kit Commercial Released Oct 31, 2009
Related Groups
Dominating Studios
Dominating Studios Developer & Publisher with 29 members