Hey again, this update we have 3 new character models, modeled, textured and animated by our newest teammate: Colossal Dragon. He has been doing an excellent job creating a new breath of life to conscript with every new model he makes for us.
First off, we have the stalker. He is in-game already, fully animated.
This is an old picture of the blade, same model though.
Next up, we have the standard zombie.Mostly in-game, animated,etc. Will work like the hl2 zombies.
Here we have the metro police soldier, which we will have an elite version of as well. JaAm edited Dragon's original texture with more detail
Finally, here is the S.L.A.M- Modeled by profnutbutters, uv-mapped/edited/textured by J-Pnator
The texture looks better than in the render :)
That's it for today, we'll try to bring you as much content as we can per update :)
We are looking for the following help:
- Low poly character modeler/animator/texture artist, this is so we don't have one person having such a huge work load
- A monster coder(quake qc), same reason as above.
- A mapper/map editor. Someone who could make maps from scatch/heavily edit WC beta maps. We HAD 2-3 people working on it, but they are not able to help any more, so now I've been burdened with all of the mapping for now.