In the year 2207 a hail of strange meteors strike the Earth, effectively killing an estimated 60% of mankind. Prior to the impact, the nations of the world moved bulks of their populations to space to dodge the coming apocalypse. All but one made this move. Japan decided to ignore the mandate and moved underground, building massive bunkers. Fifty-three years later, mankind returns to the surface, and the struggle for resources of an unprecedented scarcity prompts one of the greatest conflicts in Earth's long history. But will mankind notice the alien passengers that arrived with the meteorites?
In a decision to cut our losses and provide you, the small group of people milling around outside, with some product, we'll be releasing a playable version sometime soon.
Posted by Sanada_Ujio on Jun 5th, 2010
Oksnoop2 and I decided, over a mediocre meal of Chicken Fries at the local Burger King, that we should just bite the bullet and release an "incomplete" but still very playable version of Conflict Terra. PN progress is slow (non-existent for the most part) and not much is suggesting a sudden boost in progress soon. On the plus side, as has been stated several times, the NKG is for the most part done and very playable. So what does this mean for you?
It means that sometime soon (maybe a month or so) Conflict Terra will debut for a public release, with the playable NKG faction. Included will be a map, artistically stylized to compliment our "unique" art style. You'll be able to finally see what we've been making, and we'll be excitedly awaiting any and all criticisms and maybe even praise, we receive.
I won't give a concrete release date, or even a vague one, but will just say "soon." There is much to do, but most of it is tying up ends left frayed for the past several months. Feel free to direct any questions to Oksnoop2 or myself.