March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Description

A simple but effective cosmetic update for the popular C&C 3 map Focal Point. Cosmetic-wise, the map is now set in a blue zone with many trees and even light rays for those who play on high settings. Also, I did create a version that had still bodies of water rather than the strange rivers, but due to my light settings, the water glared a blinding white. Major additions to this map include more neatly placed tech structures, tech structures for the two middle players, two reinforcement bays, and a Tacitus Archive for each player. For those who use World Builder, there is a script you can enable to disable super weapons. Doing this will likely please those who enjoy lengthy slug fests. Also, there are scripts that control the Reinforcement Bays. Feel free to mess around with them or copy them to your own projects. Lastly, there is currently a seemingly endless supply of blue Tiberium on either side of the map, so be prepared for frequent large scale engagements.

Preview
Focal Point: Captain26618's Edit v1
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Oaks
Oaks - - 2,242 comments

Epic battle, thank you Captain Ob.. Captain26618. xd
Flak troopers/Zone defenders combo like for real?
The Scrin club cant even handle them, right now.
Where are Scrin Eradicators infantry squads when you need them?
:D

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Sarlix
Sarlix - - 101 comments

After having not played TE for a year or so I came here to see if there were any new maps and low and behold! And I've been trying to figure out how to turn super weapons off for ages. Thanks!

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