Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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75's SoA Mod gameplay long

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Description

Tank + Airforce vs 3x Tank

this is a long video displaying the gameplay of "Spanner of Aproval"

I would like to say firstly that any music you may hear isnt part of the mod and is simply the music in my media player.

Music is from Final Fantasy 7, Timesplitters 2, Crash bandicoot 3, and command & conquer: Renegade.

This match took a long time and as you can see is a real slugfest neither me nor the computer got very far past the center of the map, the map itself is a edited version of the "Iron Dragon" map, which i named fortress condor, it is supposed to make it as hard as physically possible to defeat the enemy by giving them a giant fortress with many gun platforms and oil derreks for them to capture.

Noticable changes:
Commanche rotor sfx is now an actual commanche rotor sfx.
Commanche hellfire missles fire up first to come down ontop of the enemy (makes them much more usefull in city envinronments)
Commanches are always stealthed apart from when attacking, no upgrade required.

Missile defender voice changed to Rainbow operative from Rainbow 6 Raven Shield.

B2 is always in stealth. (its a stealth bomber ffs lol)

(im sure there are many more but ive not played vanilla ZH since I made this mod so its hard to find them)

my absolute favourite part is at 13:50, when the raptor comes in and fires rockets at the ECM tank the missiles get defected and rip up a overlord and some other smaller tanks. <333

this mod is always played best with the ZH Advanced Ai patch