Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

Report abuse cnc generals zero hour map pack 2
Filename
cnc_generals_zero_hour_map_pack_2.zip
Type
Demo
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zero_hour
Date
Jul 27th, 2008
Size
1.97mb (2,070,538 bytes)
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12,009 (4 today)
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Description

The new map pack has been released i included 16 maps not 21 or 14 this map pack includes:(read description) This is some of the maps i like hope you like them too NEW MAP PACK COMING SOON!!!


This is very much to read and i dont think you got to read it all but if you're intrest of maps description its just to read.......naval harbor description
(online/skirmish)
The 2 Opponents have to build a base and conquer the war harbor. The defender
(Pos.2) is in a little bit difficult position because the supplies are in a distance
near the harbor. There are 4 supply docks and 5 oil derricks. Notice the trains
are running across the map. There is also some trafic in the town...........................Clearlake battle description:
(online/skirmish)
This is a water themed 2 player tropical desert zero hour map with a large lake.
Map can be used for skirmish and online play. Money warehouse piles have
$75,000 instead of $30,000. There are PtBoats and amphibios transports that
yiu can capture. AI works nice. Note: The artillary looks more realistic. The
water looks aqua color ,look around and enjoy your trip at the lake. Your will be
 reinforced at the start of the game with,Boss General
dozers,cruisemissilelaunchers,helixes and inferno cannons they will drive or fly
into the screen then park allowing you to capture them with any man. I replaced
the loud heli blades with milder ones. Tech Repair Pads are avaiable for capture.....................................Lone eagle description:
(online/skirmish)
 This is a small  snow map with a nice clean layout. Features a river with three
bridges providing acces across. Players start out on high icy plateaus. PLenty
of money along with oil derricks. Other tech goodies avaiable. Adequate room
to build......................................Defensive tactical description:
(online/skirmish)
This is a 2player Temperate map great for those of you who like to turtle. River
divides players with only one bridge as access. Adequate, oil derricks,
and some other tech goodies avaiable for capture. Good amount of room to
build.......................................Zero island Combat description:
(online/skirmish)
 This is a desert island map with a nice appealing layout. Features two main
islands and several small ones. Adequate money,oil derricks, and some other
tech goodies avaiable for capture. Plenty of room to build.............................Krakatau description:
(online/skirmish)
This is the krakatau atol with the new volcano Anak Krakatau in the center of
the Atol. The lava rolling down the sides of the volcano with damage and kill
units tread Lightly. This map has working tides, high tide lasts 5 minutes and
low tide lasts 10 minutes and exposes the reef between islands for passage of
units. Each player has control of 4 amphibious Landing craft, 2 PT boats, and 2 battleships
to use for shore Bombardment. The South Pacific may become
your graveyard......................................Islands of War description:
(online/skirmish)
This is a 4-player island map. Each player starts on his own island. Bridges
lead to center island filled with goodies.Plenty of money and some tech
goodies avaiable for capture. Adequate room to build..........................................High Land description:
(online/skirmish)
This map can be played 2v2 or 1v1 it has more than enough money to spread
around the map it contains 12 oil derricks in total......This is a very good map for usa laser general if you build
laser defenese turrets in a long row in start of the downhill no ground unit will enter then...........................................Thd Fortified Island description:
(online/skirmish)
This is a map that features mountainious terrain. Plenty of money along with oil
derricks to capture. A variety of other tech goodies avaiable as well. Bunkers
at base areas for added defenses. Adequate room to build........................................Tag Battle description:
(online/skirmish)
This is a small 4-player Temperate map for close quarters combat. Water
divides players. Plenty of money along with oilderricks. A variety of tech
goodies avaiable. Adequate room to build........................................Tower troubles description:
(online) This is a 4-player no frills Island map for Online use ONLY. not for
skirmish mode. Lots os money on this one! Each player gets 4supply docks.
Adequate room to build. bunkers and towers to garrison. LOts of goodies
located in the center to fight over...................................The Delta Bridge description:
(online/skirmish)
This is a temperate map designed for team play. Nce clean layout. Adequate
money, oil derricks, refineries, a few hospitals, and goodie crates. Good amount
of room to build......i recomend this against hard gla but remember to build heavy defenses at lower and main bridges
the upper bridge is not so dangerouse so you can take it some easy with that but it requires some defense too....................................Desert Tournament description:
(online/skirmish)
A fast tournament map with very little detail so it plays well on old comps. Each
base has 2 oil derricks and 1 supply and there is more iol and supplies in the center, but
beware the center  has 6 artillery platforms and 4 tomwers to garrison so who ever
gets there first will have the advantage....................................Operation Caspian Crisis description:
(online/skirmish)
This is a SKIRMISH and MULTIPLAYER map despite its title. It is a 'role playing' map, complete
 with a background storyline which carries on from the final mission (China mission 5) of zero hour.
 In brief, it is about a biochemical attack on a nuclear power facility in Azerbaijan in an
 attempt by the GLA to capture nuclear warheads from Russia scheduled for reprocessing (for
 more details, read storyline.txt). This map is set in a vast oilfield in Azerbaijan, which includes
 a large petroleum processing facility and a nuclear reactor complex. As you might have
 guessed, there's an extensive network of offshore oil derricks just waiting to be captured. So,
 cash will not be a problem provided you guard them well. Also, nuke trucks and a battleship
 are available for capture.
there is a video in the start and after that it says something about a mission but just ignore it its just to play as you want...................................Cross Country (((NO DESCRIPTION))) but the image for the download is on this map
(online/skirmish)
got no description for this but i now that it is a funny 3v3 map with a base with tech goodies and more, fortified with mountains.............................................Water Works (((NO DESCRIPTION)))
(online/skirmish)
no description at all for this one

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cnc generals zero hour map pack 2
Post comment Comments
nadermax
nadermax Jan 1 2009, 3:34pm says:

thnx

+1 vote     reply to comment
ronnie9158
ronnie9158 Jan 25 2010, 4:12pm says:

thanks for the maps

+1 vote     reply to comment
juwarto
juwarto Aug 11 2010, 11:38pm says:

thnx

+1 vote     reply to comment
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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Sep 25, 2003
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MD5 Hash
631e790bdda13494454a53c83171ee6e
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
Related Engines
SAGE (Strategy Action Game Engine)
SAGE (Strategy Action Game Engine) Proprietary Released Jun 14, 2001
Related Groups
Electronic Arts
Electronic Arts Developer & Publisher