Cause of War: 1944 is a PSP WW2 game using a heavy modified Quakeengine based on WW2.
PSP_HRPM conrtol, but it has bugs
It seems like you can do anything with the Quake engine. Nice job!
I thought the quake enigne had the "3-D" muzzle flsh things sortof like this... (couldn't find a better one fast" 3.bp.blogspot.com
That doesn't look as good as this.
true true, but you know, it still would work... if this didn't work right, like in the alpha NZ:P
this is part of the Firing Animation of the Nailgun model, my muzzleflash is using sprites.
I like that lime-green 'Trenchgun' font and wall texture... :3
I want to ask, Can PSP load external textures?
yes, all my models are using external textures since im not using MDL (only for a few mapobjects)..
The engine can load BMP, PCX, TGA, PNG and JPG.
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All weapons will get now a real Muzzleflash effect