WW2 Teamplay Shooter for your PSP! Coming soon. Choose your side and weapons and Lock 'n Load!

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Media RSS Feed Report media Real muzzleflashes (WiP) (view original)
Real muzzleflashes (WiP)
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WeeGee9000
WeeGee9000 Oct 13 2013, 3:07pm says:

AUX6?

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Oct 13 2013, 3:25pm replied:

PSP_HRPM conrtol, but it has bugs

+1 vote     reply to comment
Skullboy99
Skullboy99 Oct 13 2013, 4:59pm says:

It seems like you can do anything with the Quake engine. Nice job!

+1 vote     reply to comment
Ikill4fun32
Ikill4fun32 Oct 13 2013, 10:13pm says:

I thought the quake enigne had the "3-D" muzzle flsh things sortof like this... (couldn't find a better one fast" 3.bp.blogspot.com

0 votes     reply to comment
FRiiZY_DuDE
FRiiZY_DuDE Oct 14 2013, 3:15am replied:

That doesn't look as good as this.

+2 votes     reply to comment
Ikill4fun32
Ikill4fun32 Oct 27 2013, 11:08pm replied:

true true, but you know, it still would work... if this didn't work right, like in the alpha NZ:P

0 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Oct 14 2013, 11:02am replied:

this is part of the Firing Animation of the Nailgun model, my muzzleflash is using sprites.

+2 votes     reply to comment
Radixan
Radixan Oct 14 2013, 3:33am says:

I like that lime-green 'Trenchgun' font and wall texture... :3

I want to ask, Can PSP load external textures?

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Oct 18 2013, 6:53pm replied:

yes, all my models are using external textures since im not using MDL (only for a few mapobjects)..
The engine can load BMP, PCX, TGA, PNG and JPG.

+1 vote     reply to comment
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Description

All weapons will get now a real Muzzleflash effect

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Entertainment
Date
Oct 13th, 2013
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