Linux build of version 5.1a. New GUI, new paw model, stand-in music, and other fixes/changes.
Play as a cooped-up cat where your paw is your only weapon and mischief-making is your only directive. Swat your paw and knock stuff onto the floor. Knock as much stuff on the floor before time runs out! This game was originally created for the 2013 7DFPS game jam and is currently in development.
If you're in Seattle for PAX Prime next week (August 29th to September 1st) or around for the Boston Festival of Indie Games in mid-September (September 13th), you should check out Catlateral Damage! I'll be in the MINIBOOTH section of the Indie MEGABOOTH at PAX Prime all four days and I'll have some swag! If you play the game, you can get a first-edition, limited quantity, PAX Prime exclusive button.
On the development side, I've been chugging away at getting the procedural level generation system in place. I've started doing a live development stream on Thursdays at 4PM Eastern Time on the Fire Hose Games Twitch channel. Then, on Fridays, I post a recap or in-depth article on the development blog. So, there are a bunch of ways to keep up with how development is progressing!
Thanks for the continued support, and I hope to meet you at PAX or BFIG!
Latest tweets from @catlateraldmg
Final day of PAX Prime! Today's your last chance to visit the MINIBOOTH, play #CatlateralDamage, and get a pin!
4hours 35mins ago
@drewgroach Planning on releasing by the end of the year. No set date yet.
4hours 37mins ago
Day 3 of PAX Prime! Come get a pin but please don't swat them onto the floor or I'll be a sad human.
Aug 31 2014, 1:03pm
Aug 29 2014, 12:08pm
Kickstarter update! Conventions & development progress! T.co
Aug 27 2014, 10:05am
Aug 26 2014, 2:44pm
Aug 26 2014, 2:04pm
PAX Prime starts one week from today! Will you be attending? If so, stop by the Indie MINIBOOTH to get a #CatlateralDamage button!
Aug 22 2014, 3:34pm