Play as a cooped-up cat where your paw is your only weapon and mischief-making is your only directive. Swat your paw and knock stuff onto the floor. Knock as much stuff on the floor before time runs out! This game was originally created for the 2013 7DFPS game jam and is currently in development.

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Blog RSS Feed Report abuse Latest News: Come Play Catlateral Damage at PAX Prime! And Boston FIG!

0 comments by Chrixeleon on Aug 20th, 2014


If you're in Seattle for PAX Prime next week (August 29th to September 1st) or around for the Boston Festival of Indie Games in mid-September (September 13th), you should check out Catlateral Damage! I'll be in the MINIBOOTH section of the Indie MEGABOOTH at PAX Prime all four days and I'll have some swag! If you play the game, you can get a first-edition, limited quantity, PAX Prime exclusive button.


On the development side, I've been chugging away at getting the procedural level generation system in place. I've started doing a live development stream on Thursdays at 4PM Eastern Time on the Fire Hose Games Twitch channel. Then, on Fridays, I post a recap or in-depth article on the development blog. So, there are a bunch of ways to keep up with how development is progressing!

Thanks for the continued support, and I hope to meet you at PAX or BFIG!
-Chris

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Catlateral Damage v5.1a - Linux

Catlateral Damage v5.1a - Linux

Jun 12, 2014 Demo 7 comments

Linux build of version 5.1a. New GUI, new paw model, stand-in music, and other fixes/changes.

Catlateral Damage v5.1a - Mac

Catlateral Damage v5.1a - Mac

Jun 12, 2014 Demo 0 comments

Mac OS X build of version 5.1a. New GUI, new paw model, stand-in music, and other fixes/changes.

Catlateral Damage v5.1a - Windows

Catlateral Damage v5.1a - Windows

Jun 12, 2014 Demo 3 comments

Windows build of version 5.1a. New GUI, new paw model, stand-in music, and other fixes/changes.

[OLD] Catlateral Damage v5.0a - Linux

[OLD] Catlateral Damage v5.0a - Linux

Apr 16, 2014 Demo 1 comment

Linux build of version 5.0a. A new room, breakable objects, new menus and art, and lots of other changes.

[OLD] Catlateral Damage v5.0a - Mac

[OLD] Catlateral Damage v5.0a - Mac

Apr 16, 2014 Demo 1 comment

Mac OS X build of version 5.0a. A new room, breakable objects, new menus and art, and lots of other changes.

[OLD] Catlateral Damage v5.0a - Windows

[OLD] Catlateral Damage v5.0a - Windows

Apr 16, 2014 Demo 0 comments

Windows build of version 5.0a. A new room, breakable objects, new menus and art, and lots of other changes.

Post comment Comments  (0 - 10 of 36)
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Guest Oct 11 2014, 5:21am says:

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Guest Aug 7 2014, 12:05am says:

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Chrixeleon
Chrixeleon Aug 8 2014, 2:30pm replied:

I definitely see what you're saying. Making a fun, 2 minute demo into a full game that doesn't get boring is one of the main challenges I've faced early in development. I believe I've solved that with a design that includes procedural level generation and a solid metagame with collectibles, unlockables, and other gameplay modifiers. Feel free to check out this dev blog post that outlines the vision for the game moving forward: Catlateraldamage.tumblr.com

Long story short, levels will be procedurally generated and there will be a lot more gameplay content than there is in the current demo. It's not trying to ride the "funny simulator game" wave (it was actually made before Goat Simulator and the like), it'll be an actual game. :)

+1 vote     reply to comment
NoUserFound
NoUserFound Aug 7 2014, 12:15am replied:

I love this game, but yea, has that goat simulator, got boring after a few hours feel

+1 vote     reply to comment
Onyxxeria
Onyxxeria Jun 19 2014, 10:20pm says:

Played again for the rooom update. I like the idea of there being a secondary score system (the amount of objects that hit the ground). I'm also very sorry to hear about Nippy. I know how it feels. I lost my dog last month. Hope you feel better soon dude. :)

Gameplay here: Youtu.be

+2 votes     reply to comment
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Guest Mar 14 2014, 8:20am says:

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Onyxxeria
Onyxxeria Feb 11 2014, 3:17pm says:

May I just say that you're a genius for making this game? :D
This is probably one of the most funnest games I'll ever play. When I was recording I couldn't help but start getting in the mindset of a cat! XD
The concept is simple but how you created it made it so amazing!

Here's my gameplay video if you're interested (won on third try): Youtu.be

Can't wait for the rest of the updates. I bet they'll be epic.
Also, even though you probably won't do this, wouldn't it be awesome if you could somehow make this game able to have some type of multiplayer mechanic so friends could possibly wreck havoc together or possibly fight each other?

+2 votes     reply to comment
merrraculouS
merrraculouS Feb 9 2014, 8:44pm says:

Even though it had a simple concept, this game was actually a lot of fun. Not flappy bird fun where you play it for a few seconds and are tired of it, I mean I actually enjoyed the game and kept playing until I beat it. I am also so happy it got voted up on Steam Greenlight, although there are something things that could be fixed.

I can't wait for the beta, or the next update, because this was a great game, and I look forward to purchasing it.

IF YOU WANT TO SEE WHAT IT IS AND SEE ME BEAT IT CHECK IT OUT HERE ! :D Youtube.com

0 votes     reply to comment
TheHoongs
TheHoongs Feb 9 2014, 3:43am says:

Cool game

+2 votes     reply to comment
bdotalex
bdotalex Feb 6 2014, 1:45am says:

Chris, if you haven't checked your chrixeleon@gmail.com email recently, please do so. I had some concerns about the concept of this game being quite similar to my design doc from 2012. I would like to clear this matter up, please make the time to write back on it. Thanks.

-2 votes     reply to comment
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Catlateral Damage
Platforms
Windows, Mac, Linux
Developed By
Chrixeleon
Engine
Unity
Contact
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Official Page
Catlateraldamage.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Comic
Players
Single Player
Project
Indie
Twitter

Latest tweets from @catlateraldmg

Live #CatlateralDamage development streams happen every Tuesday at 4PM Eastern Time. Come watch the game get made! T.co

Oct 20 2014, 12:34pm

New dev blog post: Development Update - Collectibles! T.co

Oct 17 2014, 12:49pm

RT @Chrixeleon: This week's @CatlateralDMG #gamedev stream starts in ~40 minutes! Going to show off new WIP collectible stuff. T.co

Oct 14 2014, 3:19pm

We all have cute or silly nicknames for our furry felines. What pet names do you have for your cats?

Oct 13 2014, 12:15pm

A Kickstarter update approaches: Early beta build is coming soon! T.co

Oct 9 2014, 12:34pm

RT @Chrixeleon: This week's @CatlateralDMG dev livestream happens in about 20 minutes: T.co Some small new things, plus a…

Oct 7 2014, 3:42pm

@cinnamontoastk Awesome video! Thanks! :3

Sep 27 2014, 1:52pm

RT @TronKnotts: Finally uploading some videos from @BostonFIG! Got @CatlateralDMG, @shadesofsilver and @SodaDrinkerPro so far! T.co

Sep 27 2014, 1:39pm

An older dev blog post has been updated! Learn about the new procedural generation systems in the game here: T.co #gamedev

Sep 26 2014, 11:31am

RT @Chrixeleon: About half an hour until my @CatlateralDMG #gamedev livestream. Going to be showing off some cool procedural stuff! http://

Sep 23 2014, 3:31pm

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Catlateral Damage
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