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Catathrenia is a surreal horror adventure combining art, puzzle solving and shooter elements.

Post news Report article RSS Feed Catathrenia June Update 1

News and insight on the development of catathrenia. A game where you walk around in your head...I mean, experience your subconcious fears.

Posted by Serygala on Jun 4th, 2012

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Quick update!

I made some progress with the game and felt like sharing a few thoughts. I aim at telling the story with strong visuals that should represent certain ideas which is why I will be most likely forced to model a lot of extra props for this title (which has been originaly designed to be as lazy as possible...but I guess thats just how creativity works). I already made like 30 entities including variations and I'm just getting started with the more abstract levels.I show you all of this later.

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Lately I remade and reimported Benge's G3 from Modelpack 6 which is the most prominent weapon in this game. And yes! There will be weapons in this game for two reasons. 1: I always wanted to make a game featuring the Modelpack 6 Weapons which I never did. 2: Its a horrorthemed game, no survival horrorgame or similar. I don't aim only to scare you, I aim to do a lot of artwork and convey a story while making a fun game.
Besides the usual retexture, soundexchange and Airmod polishing I also mapped all textures on a single image and attached a customized shader to it which makes it look faboulus in motion. I made a screenshot to convey hot it behaves.

Weapon Shader Demo

Upper: facing lightsource
lower: not facing any lightsource

as you can see, the shader adapts to its environment and is gentle on the hands while a lot more intense on the gun itself. This is in itself not a big accomplishment, I just want to point it out, that even though my game has a strong overgrained and overbloomed style to it, the gun never shines like a christmastree while I see a lot of other FPSC titles where the shader effects are so overdone that it hurts the eyes. Most of the time they look like shiny plastic. Thats a major complaint I have about shaders, they are rarely used in a decent way. (to be fair, in FPSC they are a pain in the rectal area)

Thats enough of that :)

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Don't worry, clocks will only be a big thing in the second interval. ;)

A friendly music composer I met on Moddb made a bunch of neat ambientmusic for my game :) In fact, this will be a great contrast and addition to my ...slightly more insane musical pieces. You should definately check them out and his other stuff:

Catathrenia BG Soundtrack

I also wrote (yes! wrote...prepared and thought about and all that) a bunch of possible riddles and puzzles to build into the game. Most of them are hard work and I will certainly drop a lot of them as I simply don't have the time. I just hope I can get your interest in some of them as I don't want to bore you with "find the switch and drag the box over the platform" puzzles.

Now, a few more images and I hope to see you all next update.

Feedback and questions are appreciated!

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Post comment Comments
PiotrMi Jun 5 2012 says:

Really nice new art. Will you make a free demo available?

+1 vote     reply to comment
Serygala Author
Serygala Jun 5 2012 replied:


+1 vote   reply to comment
Demondays1 Jun 5 2012 says:

is this like amnesia?

0 votes     reply to comment
Serygala Author
Serygala Jun 5 2012 replied:

No, why do you think it would be? :) Its the "ia" in the title, isn't it?

+3 votes   reply to comment
TheUnabridgedGamer Jun 5 2012 says:

I must admit that weapon looks spectacular.

+2 votes     reply to comment
AvagantamosTEON Jun 6 2012 says:

THIS LOOKS SO GOOD! Can't wait! :D

+1 vote     reply to comment
Chriz_86 Jun 7 2012 says:

Thanks for the update, I'm really interested in the game.

+2 votes     reply to comment
FlyingMonkey59 Jun 16 2012 says:

This really looks compelling! I love the moody, atmospheric presentation of the art and I cannot wait to see how this surrealistic looking gem comes together! Best of luck, wish you great success here!

+2 votes     reply to comment
Serygala Author
Serygala Jun 17 2012 replied:

Thanks a lot! I like that the concept and design really reaches people.

+1 vote   reply to comment
KROOOE Jun 22 2012 says:

Cant wait to try it. Me and my friend are playing Euthanasia right now and I like it. So we can't wait to try this one out. Any expected release date?

+1 vote     reply to comment
Serygala Author
Serygala Jun 23 2012 replied:

I aim for late september but it might drag on until winter.

+1 vote   reply to comment
NickBorrego Jun 23 2012 says:

It's simply incredible looking. Looks AMAZING!

+1 vote     reply to comment
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SerygalaCaffeine Developer with 4 members