Catch falling candy in a bowl in this hectic arcade game! You have 60 seconds to get the highest score possible but can almost infinitely extend the time by catching candy quickly. There are three candies to look out for: Good Candy, Rotten Candy, and Time Candy.

Good Candy extends the time, Rotten Candy depletes time faster, and Time Candy slows down the rate that candy falls. Candy keeps falling faster and faster and you'll have to keep up or else the game ends!

Select a difficulty to begin with and keep playing as the game gradually becomes more difficult over time. You can get more points for each candy that falls by collecting 25 Good Candies in a row and building a score multiplier up to 5.

Players wanting to start at a faster pace can select a higher difficulty to begin with. That makes catching up to old high scores a lot quicker!

If you're feeling bold, you can try the crazy fast Oatmeal difficulty, where you're dropped into the game at its most chaotic pace (Expert Players Only)!

When the game becomes too frantic and you want to keep your streak going, use a Time Candy by pressing the yellow "Slow" button. Time Candy is rare, but can be bought in packs of five. Get Time Candy to keep a stash around for when you feel like setting new records.

Find it on Google Play!

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Latest tweets from @tonyyotes

@ultramag64 Oh yeah. Adjustable size for all kinds of screens.

7hours 1min ago

Battle Gem Ponies #IndieDev DevLog #14 (Building First Demo) #gamedev #mobiledev T.co

7hours 4mins ago

Here it is running on Windows. #BattleGemPonies #gamedev T.co

11hours 42mins ago

#screenshotsunday Made a demo title screen and tested a windows build for #BattleGemPonies T.co

Mar 29 2015, 4:27pm

The enemy pony slides in, growls, glows, and vibrates angrily when it slides into battle! #screenshotsaturday T.co

Mar 28 2015, 4:53pm

Pony Switching, Move Select, & Intro Animations! Lots of progress on Battle Gem Ponies this week. #screenshotsaturday T.co

Mar 28 2015, 4:52pm

@NintendoAmerica This is awesome! One of the WiiU's best titles is going to be even MORE amazing now!

Mar 27 2015, 6:16pm

Eiji Aonuma has some big #Zelda #WiiU news! The game I was dying for is going to be EVEN BETTER now! T.co

Mar 27 2015, 6:15pm

BGP Roster Info #2 (Vinerva, Orscina, & Thestra) #brony #gamedv T.co

Mar 27 2015, 3:02pm

@EquestriaGaming I'm making information posts on the roster of my upcoming game. There's two of them so far. T.co

Mar 27 2015, 2:36pm

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Candy Shop Catch
Platforms
Mobile, Android, AndroidTab
Developed By
TonyYotes
Engine
Unity
Contact
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Official Page
Yotesgames.com
Release Date
Released Oct 30, 2013
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Style
Genre
Arcade
Theme
Comedy
Players
Single Player
Project
Indie
Statistics
Last Update
1 year ago
Watchers
0 members
Tutorials
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