Bushido: Legend of the Samurai is an Action/Melee Combat game set during during the turbulent feudal period of medieval Japan.

Devblog #4 - Building Bushido

Devblog #4 - Building Bushido

Mar 26, 2014 10 comments

As the Bushido team near the end of our first development sprint (ready for Rezzed) we look at what it takes to build a believable and authentic Samurai...

Devblog #3 - Armour Customisation in Bushido

Devblog #3 - Armour Customisation in Bushido

Dec 23, 2013 17 comments

We’ve been making steady progress over the past few weeks and think its long overdue for us to share some updates! In this Devblog, we discuss the role...

Devblog #2 - 1 year in development!

Devblog #2 - 1 year in development!

Nov 16, 2013 9 comments

Time flies- can you believe that Bushido has been in development for a YEAR already? This week we look at the types of environments you’ll see in Bushido...

Devblog #1 - Plans for the immediate future

Devblog #1 - Plans for the immediate future

Nov 1, 2013 13 comments

We kick off our first proper development blog by sharing our plans for the immediate future, including our intent to start a Kickstarter campaign.

EuroGamer, Swords, Men in pants... Oh my!

EuroGamer, Swords, Men in pants... Oh my!

Oct 2, 2013 14 comments

We were pretty quiet last month (sorry), so we’d though we would share exactly what we’ve been up to and give an update on the current status of the game...

Honour - virtue of the Samurai (oh and guns!)

Honour - virtue of the Samurai (oh and guns!)

Aug 27, 2013 22 comments

This week we'll be looking at our unique honor mechanic, and explain how your in-game actions will have a real impact on your characters progression...

Character Customisation in Bushido: Build your own Samurai

Character Customisation in Bushido: Build your own Samurai

Jul 27, 2013 38 comments

Progress on our Character Customisation feature is going really well, so we thought that its probably time to start providing some concrete details...

Big news for Bushido

Big news for Bushido

Jul 16, 2013 37 comments

The team behind Bushido: Feudal Warfare are delighted to announce that Bushido will now be released as a stand-alone title. To find out why, and what...

Meteor Pixel at Rezzed

Meteor Pixel at Rezzed

Jun 23, 2013 7 comments

This weekend Meteor Pixel, the team behind Bushido: Feudal Warfare, met up at the premier UK PC and Indie Gaming festival- Rezzed!

Chivalry SDK released - Bushido moves forward!

Chivalry SDK released - Bushido moves forward!

Jun 13, 2013 11 comments

We've been a little slow on updates recently- sorry! But hey, its not for lack of content to talk about, in fact its BECAUSE we've got so much to talk...

Introducting - The Shinobi class

Introducting - The Shinobi class

May 12, 2013 13 comments

We'll be talking about a release schedule in the near future, for now though - Huge update time!

The first map for Bushido

The first map for Bushido

Apr 9, 2013 10 comments

We're wrapping up some final details on the first map we've created for Bushido. Click to find out more, including how we roped in some exceptional talent...

Our first character class- 3D model!

Our first character class- 3D model!

Mar 12, 2013 1 comment

Work continues on Bushido, a total conversion mod for Chivalry. This week, Kieran finishes' the Archer player model (for team 1) and Rob has started on...

Introducing- the Archer. Huge asset update inside!

Introducing- the Archer. Huge asset update inside!

Feb 10, 2013 9 comments

We've got a whole heap of new artwork to show off- including some renders of our Archer player model, as well as some new and exotic weapons.

2013 is off to a great start

2013 is off to a great start

Jan 24, 2013 11 comments

With the first batch of weapons nearing completion, a new map under way and the second character design finished- we've gotten off to a great start for...

The final artwork update for the year!

The final artwork update for the year!

Dec 22, 2012 4 comments

Work continues on Bushido during the run up to Christmas as two new models are finished! Presenting- the Naginata and the Arrow.

Concept art reveal - the Sohei (Warrior Monk)

Concept art reveal - the Sohei (Warrior Monk)

Dec 10, 2012 3 comments

Following on from last weeks 'Class Reveal' post, we've got some juicy concept art for the Sohei (Warrior Monk)

Revealing the Bushido player class'

Revealing the Bushido player class'

Dec 4, 2012 14 comments

Discover what class' will be available to play as in Bushido, including info on their weapons, armor and play-styles!

Work continues on building the ultimate Samurai armory

Work continues on building the ultimate Samurai armory

Nov 18, 2012 0 comments

Week 5 of the project see's the completion of two new assets, the Naginata and the Hankyu (short bow). Find out more!

Large artwork dump

Large artwork dump

Nov 11, 2012 3 comments

Catch up on all the progress this last week with this large artwork dump!

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Bushido: Legend of the Samurai
Platform
Windows
Developer & Publisher
Meteor Pixel
Engine
Unity
Contact
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Official Page
Meteorpixel.com
Release Date
TBD
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