2017.12.10 Boss 101 Updates and News!
2017.12.02 More looks at the Boss himself
2017.11.26 Boss 101 Team News and More!
2017.11.18 Reviews and more
2017.11.11 Shipping is just the beginning!
2017.11.02 Boss 101 is OUT
2017.10.29 Boss 101 Releases in FOUR days
2017.10.21 Heading to Release in 12 days!
2017.10.15 Update, Trailers, Streams, More!
2017.10.07 Release Date Announced, November 2, 2017!
2017.09.30 Preview Gameplay and More!
2017.09.23 Tuning and PS Controllers
2017.09.16 World Building and Fun
2017.09.09 Tuning the nearly 300 hats in Boss 101
2017.09.03 September Development Update
2017.08.26 Hat Contest Winners
2017.08.20 How to Make A Hat in Boss 101
2017.08.12 Wiki, Contests and Early Beta
2017.08.05 Status Displays & Hat Contest Continues!
2017.07.29 Hat Contest
2017.07.22 Steam Achievements
2017.07.15 Lore and History Part 2
2017.07.08 Lore and History
2017.07.02 Arcade Games Roundup!
2017.06.25 Updates and Upgrades
2017.06.18 Hat Store Sorting
2017.06.11 Mini Quest Achievements
2017.06.08 Video Peek at Boss 101 by RobJ
2017.06.04 June Development Update
2017.05.27 Big Boss Bombs
2017.05.20 Super Boss Warps
2017.05.13 Weapon Effects, polish & great games!
2017.05.07 The Robo Council and More!
2017.04.29 Options and Keyboard Mapping
2017.04.23 Submergible Bosses
2017.04.15 Train Boss and Updates
2017.04.09 Three Years of Progress
2017.04.02 Super Bombs!
2017.03.25 Polish and Fun pt2
2017.03.19 Polish and Fun pt1
2017.03.12 BERL Video series, Part 9 The Hat Room
2017.03.04 BERL Video series, Part 8 Make A Boss!
2017.02.25 BERL Video series, Part 7 The Map Room
2017.02.18 BERL Video series, Part 6 Endless Boss Mode
2017.02.11 Progress Update towards Shipping
2017.02.05 BERL Video series, Part 5 The Upgrade Gophers
2017.01.28 BERL Video series, Part 4 The Upgrade Room
2017.01.21 BERL Video series, Part 3 The Arcade Room
2017.01.14 BERL Video series, Part 2 The Gun Store
2017.01.07 BERL Video series, Command Center
2017.01.01 BERL as your guide in Boss 101
2016.12.24 Boss 101 Year End Wrap Up
2016.12.17 Boss 101 December 2016 Gameplay Trailer
2016.12.10 Cameras and Warnings
2016.12.03 End of Round Awards
2016.11.26 Release Notes, VFX and MUCH MORE!
2016.11.19 Arcade Games, Options and Cleanup
2016.11.12 UI Improvements across last year
2016.11.05 Breakout Games and Art Re-use
2016.10.29 Making and arcade Tank Game for Boss 101
2016.10.22 Finishing the Gopher WIKI
2016.10.15 Tutorials and BERL
2016.10.09 The editors we use
2016.09.24 Guns in the Game
2016.09.17 Equipment, UI and Animations
2016.09.17 Equipment, UI and Animations
2016.09.03 Equipping you for battle!
2016.08.28 Dialog Box Advancements
2016.08.13 Help Panels and Rob's Store
2016.08.13 Polishing the Stores
2016.08.13 Polishing the Stores
2016.08.09 Sweating the details on the UI
2016.07.31 World Building with Environments
2016.07.25 Hats, Costumes and more!
2016.07.18 The Gopher Space Station
2016.07.12 Adding Fog in 2D Levels
2016.07.04 Making a Bow Weapon
2016.06.27 Debug Rooms and Bosses
2016.06.20 Polishing a Boss
2016.06.13 The Gopher Ambulance!
2016.06.06 Phone Calls and IRX 2016
2016.05.31 The Robo Council
2016.05.22 Pet and Map Room Magic
2016.05.15 Galactic Passports
2016.05.10 ROB's Travel Plans
2016.04.30 ROB has your back
2016.04.24 Warping in the Clicks Ship
2016.04.18 Cute Pet Buddies
2016.04.11 The Gravity Gun
2016.04.05 Humble Store, Rogues Gallery and more!
2016.03.28 World Building in Boss 101
2016.03.21 The Boss 101 UI and You!
2016.03.14 Dev Update and Early Access addressed
2016.03.07 Super Boss Battle Tunes
2016.02.29 Scheduling the Magic
2016.02.22 Making A Super Boss
2016.02.15 IRX 2016 T-Shirt Design
2016.02.08 Transporter Room
2016.02.01 Making Art the Smart Way
2016.01.25 Boss 101 Robo Weapon Hands!
2016.01.17 Boss 101 Robo-Fighting Hotline
2016.01.11 Map Room and Rob's Room Development
2016.01.04 Dialog Creation and Happy New Year
2015.12.27 Boss 101 Year of Development Review
2015.12.21 The Train Boss
2015.12.14 Your Awesome Chain Gun
2015.12.07 Tuning the Bosses
2015.11.30 Gopher Clicker and more!
2015.11.23 Boss 101 Release Date News
2015.11.16 Gopher Clicker and more!
2015.11.09 Background Creation in Boss 101
2015.11.02 Finding your Gopher Friends
2015.10.26 Making Weather in Boss 101
2015.10.19 Warp travel and Fireworks
2015.10.12 Boss Warp Gates
2015.10.05 Making the Hat Store
2015.09.28 Arcade Modes
2015.09.21 Cinematic Transitions and Zagnuts
2015.09.14 Endless Boss Launch
2015.09.07 Behind the Cinematics
2015.08.31 Updating the Arcade Machine
2015.08.24 World Building
2015.08.17 Steam Store Open and UI Improvements
2015.08.10 Creating Cinematic Stories
2015.08.01 Gopher Science Team & Sun stealing
>>>Links to all other updates for Boss 101<<<
Boss 101 is a shooter at its core and we like to think it's a little more since it's got a story driving it forward. It's not JUST blasting robo baddies and rolling onto the next level. There is real human drama here folks. This whole adventure is triggered when your brother makes a simple birthday request?
You get to roll YOUR OWN BOSS!
A few of the guns available to you during the game.
Take a break and fly a kite in Boss 101. Chat it up with your buddy as you soak in the rays. Maybe you’ll learn something.
You might end blasting samurai swords at warp!
Talk with you soon and LIVE YOUR DREAMS!!!
Welcome BACK to the weekly Boss 101 update!
Wherever you are we hope you are gearing up for a great end of the year and happy holiday season.
Let’s get rolling with a new Boss 101 review from RetroNuke
Now this is the kind of person who ‘gets’ what we were going for and seems to have enjoyed our game for what it is. Check this blurb out…
“Boss 101 is a delightfully modern twist on a classic arcade genre. Modern elements of customization, boss creations, level exploration, and many hidden Easter eggs provide a gaming experience that is likely to leave a lasting impression. The use of randomizing boss battles is just the icing on the glorious pixel-art cake. At $10 on the Steam store, this little gem has so much to offer, it is absolutely worthy of a spot on that game list of yours.”
The full review here:
News and Updates
We spent a lot of this week prepping for the next steps in the Boss 101 process. Some of these will remain unannounced for the moment but we are chomping at the bit to tell you what’s been going on behind the scenes. Let’s just say there are contracts and signings happening and it’s all HUSH HUSH until we can spill the beans.
What we can tell you is Boss 101 is our passion and we want to keep bringing you our best. Any thing you can do to spread the word would be a big help for us. We are in the process of writing up a post-mortem on Boss 101 but one thing we can tell you is this. We did our best and brought you the best we could.
As we roll into the end of the year one of our holiday wishes is more people get to enjoy Boss 101. At the moment we have to report Steam sales are low. There can be a lot of reasons for this but the simple truth is we could use YOUR word of mouth or kind review now more than ever. If you played Boss 101 and liked it. Heck if you even know a friend who might appreciate Boss 101 then we would love your recommendation or support.
We’re hanging in there. As we mentioned, we have things cooking in the back room. Still – any and all support from you and the community at large would mean a lot. We’ll try and cover all the ups and downs in the post mortem but for now – help us, help you. You want more games in the spirit of Boss 101 – well now is the time to vote with your support and your wallet if you would be so kind.
Updating the engine
One thing we have been doing is versioning up our game engine. It’s been a slow process and that is mostly because we want to be careful with the updates until things are tested. We had a few hiccups earlier in the week but we sorted them out and did another minor patch.
Thank you again for joining us and wherever you may be remember to LIVE YOUR DREAMS!
Boss 101 Info Roundup
Out now on Steam!
Boss 101 Steam Store Page: Store.steampowered.com
Please check out the Steam Store if you would be so kind!
Boss 101 has been out a week and thank you for everyone who purchased and supported the game. If you haven’t yet got your copy then we have some really...
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