A top down shooter in the same vein as 19xx, Sky Hawks is a bit more casual than traditional bullet hell shooters. We’re pleased to talk about our first commercial endeavor: Sky Hawks: Fighters in Time. The target platforms are: iOS, Android, and digital markets. The game is a throw back to arcade classics of the past. It combines modern graphics with old school gameplay. Like all of our games: The goal is to create a fun game that fits your busy lifestyle. As we build this game, we will feature several ‘behind the scenes’ looks at the game. The game will be shown in its ‘Work in Progress’ stage. This means that you get to watch the game evolve as it gets closer to completion. Game Features: Fight different enemies through several time periods Fun arcade gameplay with modern updates Upgrade your ship with new weapons and devastating power ups
August is off to a bang! I spent time adding more visual effects to the Sky Hawks. I added more graphical 2D visual cues. When the player destroys an enemy, a score will pop out of the enemy (Think Borderlands). I took a deeper look at the Unity particle system. The bomb effect now looks as fearsome as it is destructive. The pictures do not do all of the new visuals justice. The bomb effect now causes the screen to shake. The first boss encounter is a giant mechanized crab. The new level takes place in the sea. I spent time rigging the boss in Maya, and doing a few simple animations. During the fight, the boss will use an attacking or hurt animation, depending on the scenario.
The crab boss is sporting a shiny new toon shader. I am still experimenting with the look of the game, but the Cel shading makes it a bit more interesting visually. The player must take out the boss in segments before attacking the body core. Unity 3d’s Playmaker plugin has helped expand the functionality of this particular encounter. It is similar things like Game Maker. As an 'Okay' coder, it is important to find tools that help me speed up the process. It took a month to get over the learning curve, but I plan on using this to script more behaviors in the future. The boss now attacks in multiple phases.
Next up, a new demo, and an update to the Kongregate release of the game.Let me know what you think in the comments.
You can play the latest demo here: Marvinhawkins.com
Latest tweets from @marvinhawkins
That catering tent tho..... #BahamasBowl
Dec 24 2014, 1:02pm
Wait I can get fried chicken AND be warm? I think I know which bowl game I'm going to next year. #BahamasBowl
Dec 24 2014, 12:57pm
Dec 23 2014, 10:13pm
@benedictfritz you're going to have to move to Miami for that
Dec 17 2014, 1:39pm
Marvin needs coffee badly
Dec 17 2014, 10:13am
Tacos, Craft beer and arcade games? I think it's time for the @IGDAChicago holiday party
Dec 16 2014, 6:24pm
@GinoJRocco not winning apparently
Dec 15 2014, 11:27pm
Dec 15 2014, 11:26pm
My replacement remote from Amazon. Came with a DVD of The Trailer Park Boys movie. Umm thanks? T.co
Dec 13 2014, 5:39pm