You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows,...

Add file Report Modding - Adding Voxels
Location
Games : Blood : Files
Filename
BME_AddingNewVoxels.zip
Category
Tutorials
Uploader
TheUnbeholden
Date
Size
17.9kb (18,331 bytes)
Downloads
60 (1 today)
MD5 Hash
dc25fc55b8be02d333260e4a6fdaf939
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Description

A step by step tutorial on how to successfully add a voxel to the game. Including a list with Tile and Voxel ID numbers, where to get new voxel models and how to write a simple script to make everything work. There's also a ready made example included.

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Modding - Adding Voxels
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Blood
Platforms
Windows, DOS
Publisher
GT Interactive
Engine
Build
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Homepage
Lith.com
Release date
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