A side-scrolling tactical 2D shooter that sets out to be challenging and to some extent realistic. The goal is to resolve situations where armed suspects and hostages are involved -- with as little bloodshed as possible. Inspiration is taken from the Police Quest and Rainbow Six series, while I add my own touch of blood and gore.

Report article RSS Feed Sandbox/tech demo released

Now I have released the first demo! It demonstrates the features in my engine, but does not have any game-play.

Posted by isbeorn on Mar 15th, 2013

Now I have released the first demo! Find it in the downloads page or follow the link:

Sandbox/tech demo

It demonstrates the features in my engine, but does not have any game-play. I think it's important to point this out so that you are not too disappointed at the lack of game-play. It's more correct to call it a sandbox or tech demo. I will start working on game-play after this and hopefully there will be results soon. I know I have some difficulties to get past before game-play can make it in, but I'm thinking about taking some shortcuts to speed it up. Things may look a bit weird meanwhile, but I think it might be worth it, and then I can return to polish the things I skipped over.


Already there are a couple more features that are very close to complete that I will likely throw into the demo in the next few weeks. Then I will put up a new version of the sandbox, but work on game-play will still be going on aside that.

Anyway, please download the demo, and if you encounter any problems or have suggestions please post them here and I will reply best I can. I hope you will enjoy it!

Post comment Comments
SinKing
SinKing Mar 15 2013, 7:38pm says:

Can you maybe make the player get thrown back some more. After all the bullet hits him with full velocity and it looks like he's just ragdolling. If he would "fly" a little more to the right when he's hit it would look more realistic to me.

+1 vote     reply to comment
isbeorn Author
isbeorn Mar 16 2013, 4:52am replied:

The gun in the demo is the weakest one in the game. Realism is what I'm striving for and I'm quite happy with the current state. Have a look in some of my videos where there is a shotgun used and more energy involved, I think that is closer to what you expect. Nevertheless I'll take this into consideration - thanks!

+2 votes   reply to comment
Urby
Urby Mar 16 2013, 5:14am says:

I'll admit I had some fun executing this poor bastard over and over.

+1 vote     reply to comment
isbeorn Author
isbeorn Mar 16 2013, 6:30am replied:

Glad to hear that. He has died many times... :)

+1 vote   reply to comment
Jishaxe
Jishaxe Mar 16 2013, 3:28pm says:

I love the physics and the way the bullet slices chunks out of the guy. Nice work! Looking forwards to see how this progresses.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Blood & Bullet
Platform
Windows
Developed By
isbeorn
Engine
Custom Built
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Blood & Bullet
Blood & Bullet Single Player Tactical Shooter
Related Engines
Custom Built
Custom Built Commercial Released Sep 1, 2007