The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media New Video: Powerline Demonstration (March 24)
Post comment Comments
Jeffman12 Mar 24 2013, 10:40pm says:

Absolutely fantastic, however I might suggest instead of a standard joint, use of a special broadcasting joint be used, or even a microline conversion for powering low-draw equipment.

+2 votes     reply to comment
Guest May 10 2013, 12:33am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Reminder: This video is of visualizations and is *not* in game! (read more below)

We demonstrate one of the many systems we're focusing on this year now that the ship systems have our undivided attention. Note that before any of these systems are integrated, we'll be releasing our upcoming Sandbox update (see FAQ below) that rebuilds BR's foundation from the ground-up for multiplayer.

Sandbox Update FAQ:

If you've got any questions on Powerlines that were not answered by the video, fire away and we'll answer what we can!

Video Details
Mar 24th, 2013
Report Abuse
Report media
Add Media
Members only