The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently over going a major engine overhaul (all made from scratch!) to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!
The Death Angel, Frigate Class, made by Wadusher, using Blockade Runner's Editor
"Slow, but very deadly, the Death Angel is designed for defending large installations, where speed is secondary. The Death Angel is a lumbering hulk of rock, engines, and guns." - Wadusher