The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently over going a major engine overhaul (all made from scratch!) to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!
The Avidus, made by Hufer, using Blockade Runner's Editor
"The original design of the Avidus was to act as a Flagship for the recently promoted Rear Admiral Syte and a small but expensive and heavily armed battle group (Battlestar Group 88, Storm's Reach Company). The primary design purpose was to be a smaller scaled but heavier armed and armoured Battlestar specifically designed to go toe-to-toe with Asarian forces either in a fleet, or alone. It was attacked along with a majority of the defending fleet while still under construction at Krytan Shipyards and barely escaped while the combat fleet burned, luckily The Avidus made sure some of the civilian reconstruction vessels also escaped with them." - Hufer
Original forum post: Forums.blockaderunnergame.com