Blaze is a sci-fi first person shooter action game using a modified Chocolate-Doom engine. It's about shooting a lot of aliens, mutants and whatever else there might be.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
OpenGL/Engine Testing
view previous next
Post comment Comments
TwinBeast Author
TwinBeast Apr 19 2013, 7:23pm says:

While it now looks like it might be some spaceship game.. that doesn't mean it would be a spaceship game, but it could be...

+1 vote   reply to comment
Gresh1234 Apr 19 2013, 9:25pm replied:

The legend tells it used to be a full 3D FPS.

+2 votes     reply to comment
TwinBeast Author
TwinBeast Apr 20 2013, 8:31am replied:

Heh, I think there could be some amount of 3D.. floors could be on different heights.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


I thought maybe it's easier to draw sprites for a 2D top down game. So I'll only need to draw the sprites from one direction.

At the moment there's a triangle that can be controlled and moved in 8 directions + jump, and shoot small squares.

I haven't completely decided on the movement. It could have controls like in FPS games.. WS: forward/backward, AD: strafe left/right and mouse for aiming/rotating the player, maybe the camera rotates too. Or 8 direction movement, but mouse can aim a crosshair anywhere, bullets/stuff would fly toward it.

You can try it here:

S = spawn player
X = destroy player
A = shoot stuff
Arrow keys = move player

Image Details
Apr 19th, 2013
Embed (big)
Report Abuse
Report media
Add Media
Members only