Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
Just thought to make some example how the level textures could be if I used higher resolution and more shades/colors in them while keeping them minimalistic. Also showing it in the 256 palette and the previous low res version.
This kind of look could be used with the "Smooth Sword" style texturing or with 1 shade per color style (maybe then without any noise or lower resolution).