Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...

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Add media Report RSS 256 palette shader (view original)
256 palette shader
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Description

Finally I was able to make a GLSL shader that has a 256 color palette and runs fast. It's made sort of like my earlier Posterize shaders, but every color channel and color range gets their own "shade steps/levels", and I used some "RGB to HSL" code to get all the colors into the color ranges.

It's not the same palette I used in the Doom engine version.. I don't know yet what shades each color actually have. I only know the darkest and the maximum shades, the rest are just linearly between them, and in the VGA limits of 64 shades for each channel.