This is a 3d side-scrolling remake of the 1988 classic NES game Blaster Master' The tiny 8-bit sprites will be reconceived as high poly normal mapped models' Gameplay and level design will remain true to the original, but the art style will have a more organic/grotesque/creepy feel to it' The engine is based on the Quake source with some heavy modifications that I've made to the renderer' The game will be freely distributed and users do not need to own any other software to run it'

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Gunner
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Description

Here's my interpretation of the heavy gunner
enemy. The texture will be organic alien style.

*Model updated 12/18/06

Image Details
Type
Concept
Date
Jun 16th, 2006
Size
328×297
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