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We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
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No one is friends with RottenTurd awww. You should invite your mates to the site, or make new ones.
You rotten turd! You smell rank! ;(
*me gives you water
At least wash some of that corn off.
carni- Q3 bsp format is similar to Q1's format. they both have an array of vertices, but not an array of triangles. someone on the qsg forum suggested a good starting point for building a triangle array, but i'm putting that tokamak crap on hold for now to give my brain a rest. if i ever get it working it would be worth all the time i've put into it though.
cheapy- that second def rocks! i've found a whole new appreciation for gargoyles!
Urbandictionary.com
second def
interesting tomahawk implementation.. anything new on that ? i was wondering.. darkplaces supports q3 .bsp(s).. you think that would work out the single box thingy ?