Prove that you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in skill-based tactical swordplay, in 2vs2 team duels, or participate in sandbox FFA game modes.

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Report RSS Reflective surface on box map (view original)
Reflective surface on box map
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CockyBoi
CockyBoi - - 694 comments

Is it a mirror type or something more complicated?

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Domo01
Domo01 - - 450 comments

Is it normal to have an ****** while watching these updates?

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DeadPhaker
DeadPhaker - - 148 comments

As long as it will last more then 4 hours.

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Hitelf
Hitelf - - 190 comments

this is so uberly awesomely awesome of pure epicness. :3

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majorD2
majorD2 - - 468 comments

Reminds me of Superman 64 for some reason

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MrMattWebb
MrMattWebb - - 1,803 comments

water shader on floor only?

idk...

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azultain1999
azultain1999 - - 1,445 comments

SLASH

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stooe
stooe - - 810 comments

looks great :P still, more, again, always

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Ryswick17
Ryswick17 - - 416 comments

its not reflecting any light...

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

Good start for some cool ways to implement it. I'm not too familiar with how the reflective texturing works, but If it's possible ot edit and/or include some colors or overlays, this woud be a very nice inclusion.

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

@Ryswick17
Take a second, good, long, look again. If that dosen't work, make sure your monitor is turned on.

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DzjengisKhan
DzjengisKhan - - 44 comments

@KEVLAR60442
Let me change what ryswick17 said into something that i'm pretty sure of that is right:

The floor is not reflecting any Dynamic light...

I've checked it in the editor and i'm pretty sure that it dousn't reflect the dynamic source flashlight for example and reflect it back onto another surface even tho it is a realtime reflective surface reflecting moving things like props for example... unless they've changed it however i'm pretty sure they havent.

It would be awsome if they would change it tho :D

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mflux Author
mflux - - 180 comments

We haven't used any dynamic lights as that's pretty expensive. This may change in the future.

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Cremat0r
Cremat0r - - 6,885 comments

This looks too advanced for me to allow a comment without me saying something about my b****.

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Just testing...